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Video Game Leader Graeme Devine Joins Magic Leap

- Industry Pioneer to Drive Inner-Space Exploration of Game Experiences at Magic Leap, Inc. -


News provided by

Magic Leap, Inc.

Mar 06, 2014, 10:40 ET

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HOLLYWOOD, Fla., March 6, 2014 /PRNewswire/ -- Magic Leap, Inc., a developer of novel human computing interfaces and software, announced today that Graeme Devine has joined the company as Vice President of Games.  Devine will work closely with Magic Leap founder, President and CEO Rony Abovitz to advance the product development and commercialization of its proprietary human computing interface technology, known as Cinematic Realitytm.  Devine and his team will utilize the power of Cinematic Reality™ as a new and unique medium to develop mind-blowing entertainment experiences.

Graeme Devine is a veteran game developer with more than 30 years of success in game production across multiple platforms, technologies and major titles.  In his career he has overseen some of the largest and most successful gaming initiatives in history including the legendary title Quake for id Software, Halo Wars for Microsoft's Ensemble Studios and was handpicked to oversee the video game business for Apple's iOS platform.

"Graeme's extensive background in the development and understanding of video games, computer programming, user interfaces, and game design coupled with a highly creative mind make him the ideal person to lead our inner-space exploration of how interactive play is taking form in Cinematic Reality™," said Rony Abovitz, founder, president and CEO, Magic Leap. "When it comes to harnessing technology for the creative world, Graeme is a true wizard." 

Devine got his start in video gaming during the late 1970s on the TRS-80 and was hired at the age of 16 to work at Atari, helping to bring Pole Position to various home computer platforms. After Atari he worked for Lucasfilm on bringing the cult classic Ballblazer to a number of platforms.   

"Cinematic Reality™ drew me to Magic Leap quite suddenly, because of its unlimited potential," said Devine.  "Magic Leap is a true game changer in every sense of the word and I'm looking forward to growing my team to accelerate Cinematic Reality's™ time to market."

At the age of 24, Devine co-founded Trilobyte Games which released hit titles The 7th Guest and The 11th Hour.  Devine then moved to id Software where he worked as lead designer on Quake III Arena and Quake III Team Arena. At id he gained recognition in the Mac gaming community for supporting development on the platform.

After id Software, Devine became the lead designer for Halo Wars at Microsoft's Ensemble Studios.  In 2009 he moved to Apple, overseeing the iOS platform gaming initiative for the company's mobile devices.  Recently Devine created Full Deck Solitaire which has amassed over 4 million downloads since its launch in 2011.

In 2008 and 2009 Devine was named one of the Top 100 Developers in the video game industry. Recently IGN recognized Devine as one of the all time Top 100 Game Creators.

About Magic Leap, Inc.

Magic Leap, Inc. was founded in 2011 by Rony Abovitz, a few wizards, and inspired friendship from Sir Richard Taylor, co-founder of Weta Workshop.  To learn more, please visit www.magicleap.com.

SOURCE Magic Leap, Inc.

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