JumpStart® Partners With Random House Children's Books To Launch Book Series Based On Wildly Popular School Of Dragons Game
Non-Fiction Companion Book Series Will Feature Content from School of Dragons - Plus Digital Bonus Items to Redeem Within the Game!
TORRANCE, Calif., Aug. 15, 2016 /PRNewswire/ -- JumpStart®, the leader in learning-based games for kids, today announced that it will release a non-fiction companion book series tied to its massively multiplayer online game School of Dragons in partnership with Random House Children's Books, the world's largest English-language children's trade book publisher. With more than 8 million players worldwide, School of Dragons is JumpStart's wildly successful game based on DreamWorks Animation's How to Train Your Dragon movie franchise. The book series will take readers on a journey with their favorite characters from How to Train Your Dragon—including Hiccup, Toothless, Snotlout, Astrid, and more—as they explore real-life scientific and historical concepts including inventions, storms, and volcanoes. Featuring educational STEM content best suited for children ages 7-10, the non-fiction book series will also offer readers free digital codes to redeem within the School of Dragons game. Full-color photos and lots of fun facts make these 80-page books perfect for helping young readers soar into the world of non-fiction. The first two books in the series - School of Dragons Volcano Escape! and School of Dragons Greatest Inventions – are set to launch on September 6th.
"As the School of Dragons brand continues to grow, we're exploring new offline channels to engage our users and to reach new fans alike. We are so honored to be partnering with such an esteemed publisher to bring exciting new learning-based content to kids, while also adding a fun digital element to the book series," said JumpStart CEO David Lord. "Not only will the books feature content from School of Dragons, each book will include exclusive digital codes that are redeemable for items including a Viking armor set, and a special dragon egg within the game – making each book a unique collectable for fans."
With each book in the series readers will learn about a specific scientific concept - storms, inventions, and volcanoes. Each chapter will highlight different parts of these concepts in-depth, as readers learn, for example, what a volcano is, different types of eruptions, and take a look inside the earth.
"Random House Children's Books couldn't be more excited to partner with DreamWorks and JumpStart on such a unique and innovative non-fiction series for young readers," said Vice President & Editor-in-Chief, Executive Director, Licensed Publishing, Random House / Golden Books Young Readers Group, Chris Angelilli. "The School of Dragons books feature favorite characters from DreamWorks Animation's How to Train Your Dragon films introducing fascinating historical and scientific information from JumpStart's School of Dragons game. They are a perfect blend of entertainment and education."
The first two books in the series will be available on September 6th for purchase in paperback or as an e-book for $7.99 each wherever books are sold. School of Dragons the game is available to download for free on iTunes®, Google Play™, Amazon®, Windows, Steam and online at http://www.schoolofdragons.com/.
ABOUT JUMPSTART
JumpStart® is the leader in learning-based games for kids. The reality is that kids today seek entertainment through gaming, yet the vast majority of kids' games do absolutely nothing to inspire their minds through learning. JumpStart changes that paradigm and brings a learning edge through epically fun gameplay. Because of the company's long history of excellence in providing learning-based products parents and families trust, world-renowned brands like DreamWorks Animation partner with JumpStart to develop various educational mobile and web-based games. To date, the company has released several critically-acclaimed titles, including Madagascar Preschool Surf N' Slide™ and School of Dragons®, the ever-popular educational massively multiplayer online role-playing game. A subsidiary of Knowledge Holdings, Inc., the company is privately held and based in Torrance, CA. For more information, visit www.JumpStart.com, like us on Facebook (www.facebook.com/JumpStart), or follow us on Twitter (www.twitter.com/JumpStart3D).
ABOUT RANDOM HOUSE CHILDREN'S BOOKS
Random House Children's Books is the world's largest English-language children's trade book publisher. Creating books for toddlers through young adult readers, in all formats from board books to activity books to picture books, novels, ebooks, and apps, the imprints of Random House Children's Books bring together award-winning authors and illustrators, world-famous franchise characters, and multimillion-copy series. The company's website (www.randomhousekids.com) offers an array of activities, games, and resources for children, teens, parents, and educators. Random House Children's Books is a division of Random House, Inc., whose parent company is Bertelsmann AG, a leading international media company. Learn more about our imprints here.
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SOURCE JumpStart
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