Head Mounted Display (HMD) Market Size is Projected to Reach USD 18.4 Billion by 2026 - Valuates Reports
BANGALORE, India, July 29, 2020 /PRNewswire/ -- Head mounted displays are wearable display devices that give a real-time three-dimensional display. It has a simple design with high luminous efficiency. These devices are light-weighted and have several potential features, including eye-tracking and multi-focus plane capabilities.
The global Head Mounted Display market size is projected to reach USD 18.4 Billion by 2026, from USD 5.5 Billion in 2019, at a CAGR of 22.3% during 2020-2026.
The key regions covered in the Head Mounted Display (HMD) market report are North America, Europe, China, Japan, and South Korea. The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type and by Application segment in terms of production capacity, price, and revenue for the period 2015-2026.
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TRENDS INFLUENCING THE HEAD MOUNTED DISPLAY MARKET SIZE
The Growing use of HMDs by Military, police, and firefighters to monitor situational information such as maps or thermal imaging data while observing a real scene is anticipated to fuel the growth of Head Mounted display market size. Furthermore, increasing demand for HMDs in applications for surveillance, monitoring, and imaging is expected to drive demand in the defense applications over the forecast period.
Increasing demand from the consumer electronics market is expected to increase the Head mounted display market size. In addition, the need for a shorter test period in virtual prototyping has resulted in price degradation, which is estimated to further boost the industry growth.
Lightweight and flexible wearable displays are increasingly required in the industrial ecosystem due to the lack of standardization. Developing advanced technical developments for stereoscopic imaging could benefit surgical training or use in remote applications in medicine. This growing adoption in the medical application is expected to increase the Head Mounted Display market size.
Moreover, the continuous R&D, along with increasing knowledge of diverse applications of Head mounted display, is expected to fuel the growth of Head mounted display market size during the forecast period.
During the forecast period, the wireless Head mounted display is projected to expand at the highest rate, as it does not require connectivity with PC. The major driving factor for the growth of wireless VR headsets is due to ease of use and low cost. Additionally, advances in technology, resulting in a transition from wired HMDs to wireless HMDs, are expected to offer market opportunities in the coming years. Rising demand for AR headsets is also one of the factors leading to the growth of wireless Head mounted display market size.
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HEAD MOUNTED DISPLAY MARKET SHARE ANALYSIS
Training & simulation is expected to hold the largest Head mounted display market share in 2013, and will continue to dominate throughout the forecast period.
North America held the largest Head mounted display market share during the forecast period. The major demand in this region is coming from medical, defense, and security services.
Asia Pacific HMD market is expected to emerge as a lucrative region due to the low cost of production, low cost of maintenance, and availability of cheap labor with adequate field expertise.
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The following manufacturers are covered in this report:
- BAE Systems
- Imagine
- Seiko
- Rockwell Collins
- Epson
- Vuzix
- Sony
- Others.
Head Mounted Display (HMD) Breakdown Data by Type
- Slide-on HMD
- Discrete HMD
- Integrated HMD.
Head Mounted Display (HMD) Breakdown Data by Application
- Aviation and Tactical, Ground
- Engineering
- Medicine and Research
- Gaming and Video
- Sports
- Training and Simulation.
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SIMILAR REPORTS :
- 3D Head Mounted Displays Market Report
Growing adoption of VR and AR technologies in business and consumer solutions has led to the widespread adoption of 3D Head Mounted Displays throughout the world.
The key factor that is driving the growth of 3D Head Mounted Displays market size removes the need for a user to be physically present in an environment.
Global 3D Head Mounted Displays market is moderately concentrated and is characterized by a high level of competition among the leading players, who adhere to significant M&A activities to gain a strong foothold in the industry by expanding business operations and enhancing production capabilities.
View Full Report: https://reports.valuates.com/market-reports/QYRE-Othe-3P278/3d-head-mounted-displays
- VR/AR Head Mounted Display Market Report
Virtual Reality ( VR) and Augmented Reality ( AR) systems majorly are Head mounted displays. In AR, the image is usually transparent, and digital information is superimposed on objects in real life. Such HMDs are called Optical Head-mounted displays or OHMDs. For VR, the projection is not transparent, so only visual details and images appear in front of the eyes of the viewer.
The report offers an exhaustive assessment of different region-wise VR/AR Head Mounted Display markets such as North America, Europe, China, and Japan, etc.
View Full Report: https://reports.valuates.com/market-reports/QYRE-Othe-3A279/vr-and-ar-head-mounted-display
- Mixed Reality Market Report
The global Mixed Reality market size is projected to reach USD 4454.1 Million by 2026, from USD 196 Million in 2019, at a CAGR of 68.3% during 2020-2026.
The surge in the adoption of mixed reality technology in the gaming and entertainment industries is expected to increase the mixed reality market size. Mixed reality makes not only the game and movies enticing but also interactive. In addition, the increasing need for user innovation encourages both industries to invest in such technologies, which are expected to complement the growth of the market.
This report analyzes global Mixed Reality status, future forecast, growth opportunity, key market, and key players.
View Full Report: https://reports.valuates.com/market-reports/QYRE-Auto-7H1936/global-mixed-reality
- Virtual Reality (VR) Market Report
The Global Virtual Reality Market Size is growing with a CAGR of 34.5% during the forecasted period 2019 to 2025
The report lists the major manufacturers in the regions and their respective market share on the basis of global revenue. It also explains their strategic moves in the past few years, investments in product innovation, and changes in leadership to stay ahead in the competition. This will give the reader an edge over others as a well-informed decision can be made looking at the holistic picture of the market.
View Full Report: https://reports.valuates.com/market-reports/QYRE-Othe-2A191/virtual-reality
- Augmented and Virtual Reality Market Report
The global AR and VR market size was USD 11.35 Billion in 2017, and the augmented reality and virtual reality market forecast is projected to reach USD 571.42 Billion by 2025, growing at a CAGR of 63.3% from 2018 to 2025.
The study presents an in-depth analysis of the global augmented and virtual reality market along with the current & future trends to elucidate the imminent investment pockets. Information about key drivers, restraints, and opportunities and their impact analysis on the market is provided in this study.
View Full Report: https://reports.valuates.com/market-reports/ALLI-Auto-4H304/augmented-and-virtual-reality
- Augmented Reality Market Report
The global Augmented Reality Market size is projected to reach USD 3664.5 Million by 2026, from USD 849 Million in 2019, at a CAGR of 27.6% during 2020-2026.
The use of AR technology in the gaming industry will increase the growth of the AR market size during the forecast period. AR implementation in gaming applications will enable users to search the physical environment and enhance the experience through the incorporation of visual & audio content.
The report lists the major players in the regions and their respective market share on the basis of global revenue. It also explains their strategic moves in the past few years, investments in product innovation, and leadership changes to stay ahead in the competition. This will give the reader an edge over others as a well-informed decision can be made looking at the holistic picture of the market.
View Full Report: https://reports.valuates.com/market-reports/QYRE-Othe-1P227/augmented-reality
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