Gameloft: Record Fourth Quarter Sales of EUR39.7 Million, Up 25%; Full-Year Sales Reach EUR141 Million
Gameloft Sold on Average 5 Games per Second in 2010
PARIS, January 31, 2011 /PRNewswire-FirstCall/ -- Gameloft achieved consolidated sales of EUR39.7 million in the fourth quarter of 2010, up by 25% from the previous year. Europe represented 36% of the company's sales, North America 29% and the rest of the world 35%.
In 2010, Gameloft consolidated sales reached EUR141 million, up by 16% year on year. On a constant exchange rate basis, full year growth was 13%.
In EUR millions 2010 2009 Variation 1st quarter 33.0 30.8 +7% 2nd quarter 33.6 29.3 +15% 3rd quarter 34.7 30.1 +15% 4th quarter 39.7 31.8 +25% Total Revenues 2010 141.0 122.0 +16%
The company's growth accelerated significantly during the fourth quarter. This growth was driven by sales in emerging countries and by the massive success of Gameloft games on Smartphone devices around the world. In particular, Gameloft has positioned itself as a leading game publisher on Apple's App Store since launch and has seen its sales on iPhone and iPad grow by 63% in 2010.
Recent and future releases of high-performance Smartphones, from such companies as Samsung, Nokia, LG, Sony-Ericsson, Apple and Google, should continue sustaining Gameloft's growth in the upcoming quarters. Additionally, the release of new gaming platforms, such as tablets, Smart TVs and the next generation of set top boxes allows Gameloft to continue its diversification on other devices and provides the company with strong growth opportunities.
Therefore, Gameloft expects its profitability to grow in 2010 with continued revenue and profitability growth in 2011. In the long term, the company appears to be in an ideal position to benefit from the rapid emergence of the digital distribution of video games on mobile phones, tablets, TVs, consoles.
Gameloft's 2010 annual results will be published on March 23, 2011 after the market closes.
About Gameloft
A leading global developer and publisher of downloadable video games, Gameloft(R) has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple(R) iOS and Android(R) devices), set-top boxes, connected TVs and consoles. Gameloft partners with leading international brands such as UNO(R), Spider-Man(R), James Cameron's Avatar(TM), Ferrari(R) and Sonic Unleashed(R). Gameloft also operates its own established franchises, such as Real Football, Asphalt(TM), Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance(R). Gameloft is present in all continents, distributes its games in 100 countries and employs over 4,000 developers.
Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).
For more information, consult http://www.gameloft.com
SOURCE Gameloft
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