Digital & Mobile Gaming Apps Continue to Grow in Popularity with Consumers as New Games are Introduced into the Market & Revenue Potential Increases
Mobile Gaming Developer Achieves 620% Revenue Growth Reported in Audited Financial Statement
CORAL SPRINGS, Florida, May 28, 2015 /PRNewswire/ --
In just the recent few years, digital and mobile game developers that most consumer may have never heard of have arrived in the industry out of nowhere and earned millions in the tablet, mobile device & smartphone wave. Gaming Companies such as Tapinator, Inc. (OTC: TAPM), Electronic Arts Inc. (NASDAQ: EA), Zynga, Inc. (NASDAQ: ZNGA), Activision Blizzard, Inc. (NASDAQ: ATVI) and Take-Two Interactive Software Inc. (NASDAQ: TTWO) are prime examples because their introduction of their respective games & mobile gaming apps have become successful as the sector continues to expand.
Tapinator, Inc. (OTC: TAPM) today announced the filing of its amended Annual Report for the period ended December 31, 2014 as well as its Audited Financial Statements for the Period July 1, 2013 (Inception) thru December 31, 2014. Both the Annual Report and the Audited Financial Statements may be found by navigating to http://www.otcmarkets.com/stock/TAPM/filings. Tapinator, Inc. recorded gross revenues of $943,449 and net income of $7,892 for the twelve-month period ended December 31, 2014. This compares to revenue of $130,980 and a net loss of ($17,807) for the six-month period from July 1 (Inception) to December 31, 2013. These audited results reflect an increase in gross revenue of 620% in 2014 over 2013, and a swing to profitability for Tapinator in its first complete calendar year of operations.
Read the full TAPM Press Release at http://www.financialnewsmedia.com/profiles/tapm.html
"We are very proud of reaching the milestone of having completed two years of audited financial statements. This will allow the Company to pursue an up listing to a higher tier exchange, as well as provide independent verification of our revenues and earnings growth. Further, we believe that this validation paves the way for future M&A activity, and provides Tapinator with improved access to institutional funding in the future. Finally, we believe that this added transparency will enable greater liquidity for our existing shareholders," stated Tapinator CEO, Ilya Nikolayev.
In other gaming/developer news and happenings: Electronic Arts Inc. (NASDAQ: EA)'s studio, Ghost Games, recently announced the return of Need for Speed™ in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for - deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game. This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20150521005060/en/ "Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot," said Marcus Nilsson, Executive Producer at Ghost Games. "Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we've always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed."
Zynga, Inc. (NASDAQ: ZNGA) news: The nation's largest and longest-running educational program is joining with two highly regarded and internationally known consumer brands to sponsor the 2015 Scripps National Spelling Bee finals live on ESPN. Microsoft Corp. (NASDAQ: MSFT), the worldwide leader in software, services, devices and solutions, and Words With Friends, a mobile app and social game created by Zynga Inc., are the official broadcast sponsors of this year's competition. "We are fortunate to have two sponsors who share a similar mission with the Scripps National Spelling Bee," said Paige Kimble, executive director of the Scripps National Spelling Bee. "We all are deeply committed to supporting educational programs. We welcome back Microsoft for its second sponsorship year. Microsoft has had a profound impact on millions of students around the world. Words with Friends engages millions of Wordies to test their vocabulary skills and to challenge other players in the social word game. Through this relationship, we hope to expose more audiences to the exploration of words, spelling and vocabulary."
Activision Blizzard, Inc. (NASDAQ: ATVI) news: Prepare for a globetrotting Call of Duty® DLC experience like no other, against the backdrops of several of the greatest monuments around the world in Call of Duty®: Advanced Warfare Supremacy. On June 2, the third DLC pack for Call of Duty: Advanced Warfare from Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, and Sledgehammer Games, will be available first on the Xbox Live online entertainment network for Xbox One and Xbox 360 games and entertainment system from Microsoft, with other platforms to follow. From the famed steps of Parliament in London, to the snowy confines of the Kremlin in Moscow, players will experience a diverse landscape of multiplayer mayhem, including the return of one of the most iconic multiplayer maps in Call of Duty history, "Highrise," which first debuted in 2009'sCall of Duty®: Modern Warfare® 2, now transported to the year 2054.
Take-Two Interactive Software Inc. (NASDAQ: TTWO) news: 2K, a publishing label of Take-Two Interactive Software, recently announced that NBA® 2K16, the next iteration of the top-rated NBA video game simulation series for the past 15 years*, will offer fans an unprecedented Early Tip-Off Weekend, putting the full game into the hands of fans four days ahead of the scheduled street date. Beginning today, fans can pre-order NBA 2K16 at participating North American retail and online vendors, ensuring they receive their copy beginning on Friday, September 25, four days ahead of the game's September 29street date, along with in-game bonuses. "NBA 2K16 promises to be one of the most groundbreaking sports titles in video game history, combining exciting new features with uncanny realism," said Alfie Brody, vice president of marketing for NBA 2K. "We're always seeking new ways to excite and ignite our fans' tremendous passion for the franchise, and offering unmatched early access is just another way to bring them closer to the on-court action they crave."
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