Blue Hat Interactive Entertainment Technology Announces First Half Year of 2020 Unaudited Financial Results
XIAMEN, China, Aug. 14, 2020 /PRNewswire/ -- Blue Hat Interactive Entertainment Technology ("Blue Hat" or the "Company") (NASDAQ: BHAT), a producer, developer and operator of augmented reality ("AR") interactive entertainment games, toys and educational materials in China, today announced its unaudited financial results for the six months ended June 30, 2020.
First Half Year of 2020 Financial Highlights
- Total revenues decreased by 34.9% for the six months ended June 30, 2020 to US$4.9 million.
- Gross profit decreased by 30.8% for the six months ended June 30, 2020 to US$3.7 million.
- Income from operations decreased by 50.8% for the six months ended June 30, 2020 to US$1.6 million.
- Net income decreased by 58.8% for the six months ended June 30, 2020 to US$1.3 million.
"The outbreak of COVID-19 since the beginning of 2020 has adversely impacted the global economy and our financial performance in the first half year was negatively affected as a result of the suspension of the entire industry. With daily life in China gradually returning to normal since April, our business related to education industry ramped up during the period," said Mr. Xiaodong Chen, Chief Executive Officer of Blue Hat, "I'm pleased that our thriving smart education business line made a significant addition to our portfolio. 'AR Immersive Classes' ('ARIC'), integrated with physical exercises in terms of AR-based educational content and products, targets children between three and six years old. Interactive education combines teaching with entertainment, inspiring kids with imagination and critical thinking. We build Direct-to-Consumer social content marketing channels via short videos and live streaming to increase our brand awareness, and broaden our market reach. Looking forward, we intend to continue to explore both in-house development and strategic investment opportunities to strengthen our pipeline of toy and game content and maximize shareholder value."
Recent Developments
- Blue Hat announced in January 2020 that its AR child abuse prevention course would be introduced in 25 preschools in Tong'an District, Xiamen City as a compulsory part of the curriculum for children before they graduate from kindergarten.
- In February 2020, Blue Hat announced a new suite of smart educational products "AR Immersive Classes" ("ARIC"), which includes "Smart Screen Immersive Education Classes", "Smart Immersive Cognitive Education Classes" and "Smart Immersive Physical Education Classes.", and upgrades System for Evaluating Developmental Progress of Preschool Students in China.
- In March 2020, Blue Hat's "Interactive System Based on Light Intensity Recognition" received U.S. patent with the number US 10,512,836 B2 from the United States Patent and Trademark Office.
- In May 2020, Blue Hat announced that it has signed a three-year partnership with smart education service provider, Sutesen Information Technology Ltd., to expand Blue Hat's Smart Immersive Education Classes, or ARIC, in Guangxi province, China. The partnership aims to commercially launch ARIC in up to 1,000 Guangxi preschools in three years.
- In June 2020, Blue Hat announced that it has partnered with Xiamen Xing Meng Wei Lai Culture Media Co. LTD, a leading Chinese multi-channel network and internet content development agency, to build Direct-to-Consumer social content marketing channels via short videos and live streaming.
- In July 2020, Blue Hat entered into a Securities Purchase Agreement with two accredited institutional investors to sell senior secured convertible notes of the Company in a private placement to the investors, in the aggregate principal amount of $3,262,000, together with the issuance of warrants to acquire up to 784,000 ordinary shares of the Company for an aggregate cash purchase price of $2,800,000 (reflecting an original issue discount of $462,000).
First Half 2020 Results
Total revenues were $4.9 million for the six months ended June 30, 2020, a decrease of $2.6 million, or 34.9%, from $7.5 million for the same period ended June 30, 2019. The overall decrease was primarily attributed to the fewer sales of interactive toys (game series) during the period, partially offset by revenue from ARIC, which was launched to the market this year.
Gross profit was $3.7 million for the six months ended June 30, 2020, a decline of $1.6 million, or 30.8%, from $5.3 million for the same period ended June 30, 2019. Gross profit margin was 75.2% for the six months ended June 30, 2020, compared to 70.8% for the same period of 2019. Research and development expenses of mobile games recorded in Cost of Sales are fully amortized this February, consequently, gross profit ratio increased by 4.4%.
Operating expenses were $ 2,032,696 for the six months ended June 30, 2020, an increase of $47,752, or 2.4%, from $1,984,944 for the same period ended June 30, 2019. This increase was mainly due to the increase of general and administrative expenses amounted to $221,638, offset by the decrease of selling expense of around $119,705. Fixed cost increased during the first half of 2020 mainly due to the amortization of newly incurred rental cost and software patents. Legal expenses accounted for an obvious growth of general and administrative expenses in connection with our recent financing.
Income from operations was $1.6 million for the six months ended June 30, 2020, a decrease of $1.7 million, or 50.8%, from $3.3 million for the same period ended June 30, 2019.
Net income attributable to ordinary shareholders was $1.3 million for the six months ended June 30, 2020, compared with $3.1 million for the same period ended June 30, 2019. or $0.04 and $0.09 per basic and diluted share respectively.
Cash and Cash Equivalents
As of June 30, 2020, BHAT maintained strong cash resources of cash and cash equivalents totaling $11.4 million, compared with $10.5 million by the ended of December 31, 2019.
About Blue Hat
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of AR interactive entertainment games and toys in China, including interactive educational materials, mobile games, and toys with mobile game features. The Company's interactive entertainment platform creates unique user experiences by connecting physical items to mobile devices, which creates a rich visual and interactive environment for users through the integration of real objects and virtual scenery. Distinguished by its own proprietary technology, Blue Hat aims to create an engaging, interactive and immersive community for its users. For more information, please visit the Company's investor relations website at http://ir.bluehatgroup.com. The Company routinely provides important information on its website.
Forward-Looking Statements
This release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended and Section 21E of the Securities Exchange Act of 1934, as amended. All forward-looking statements are inherently uncertain as they are based on current expectations and assumptions concerning future events or future performance of the Company. Readers are cautioned not to place undue reliance on these forward-looking statements, which are only predictions and speak only as of the date hereof. In evaluating such statements, prospective investors should review carefully various risks and uncertainties identified in this release and matters set in the Company's SEC filings. These risks and uncertainties could cause the Company's actual results to differ materially from those indicated in the forward-looking statements.
Contacts:
Lexie Zhang
Blue Hat Interactive Entertainment Technology
Phone: +86 (592) 228-0010
Email: [email protected]
BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES |
||||||||
UNAUDITED CONSOLIDATED BALANCE SHEETS |
||||||||
June 30, |
December 31, |
|||||||
ASSETS |
2020 |
2019 |
||||||
CURRENT ASSETS |
||||||||
Cash and cash equivalents |
US$ |
11,372,626 |
US$ |
10,478,587 |
||||
Accounts receivable, net |
14,420,292 |
13,631,359 |
||||||
Other receivables, net |
12,972,825 |
13,182,529 |
||||||
Prepayments, net |
277,376 |
299,577 |
||||||
Inventories |
249,563 |
125,264 |
||||||
Restricted cash |
- |
5,000,000 |
||||||
Total current assets |
39,292,682 |
42,717,316 |
||||||
PROPERTY AND EQUIPMENT, NET |
4,417,195 |
2,324,823 |
||||||
OTHER ASSETS |
||||||||
Prepayments |
4,660,489 |
4,425,849 |
||||||
Operating lease, right-of-use asset |
501,136 |
679,850 |
||||||
Intangible assets, net |
6,423,487 |
6,758,316 |
||||||
Long-term investments |
1,702,098 |
1,727,301 |
||||||
Deferred tax assets |
188,872 |
182,234 |
||||||
Total other assets |
13,476,082 |
13,773,550 |
||||||
Total assets |
US$ |
57,185,959 |
US$ |
58,815,689 |
||||
LIABILITIES AND SHAREHOLDERS' EQUITY |
||||||||
CURRENT LIABILITIES |
||||||||
Short-term loans - banks |
1,963,415 |
5,819,787 |
||||||
Current maturities of long-term loans - third |
51,915 |
77,493 |
||||||
Accounts payable |
1,420,706 |
293,985 |
||||||
Other payables and accrued liabilities |
3,278,340 |
3,628,809 |
||||||
Other payables - related party |
252,989 |
21,341 |
||||||
Operating lease liabilities-current |
264,903 |
313,460 |
||||||
Customer deposits |
3,573 |
- |
||||||
Taxes payable |
4,264,275 |
3,525,153 |
||||||
Total current liabilities |
11,500,116 |
13,680,028 |
||||||
OTHER LIABILITIES |
||||||||
Operating lease liability |
255,190 |
372,051 |
||||||
Long-term loans - third party |
- |
13,328 |
||||||
Total other liabilities |
255,190 |
385,379 |
||||||
Total liabilities |
11,755,306 |
14,065,407 |
||||||
COMMITMENTS AND CONTINGENCIES |
||||||||
Total shareholders' equity |
||||||||
Ordinary shares, US$0.001 par value, 50,000,000 |
35,141 |
35,141 |
||||||
Additional paid-in capital |
20,771,849 |
20,771,849 |
||||||
Statutory reserves |
1,289,765 |
1,289,765 |
||||||
Retained earnings |
25,391,957 |
24,132,194 |
||||||
Accumulated other comprehensive income |
(2,058,059) |
(1,478,667) |
||||||
Total shareholders' equity |
45,430,653 |
44,750,282 |
||||||
Total liabilities and shareholders' equity |
US$ |
57,185,959 |
US$ |
58,815,689 |
BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES |
||||||||
UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME |
||||||||
For the Three Months ended June 30, |
||||||||
2020 |
2019 |
|||||||
REVENUES |
US$ |
2,611,204 |
US$ |
3,176,566 |
||||
Interactive toys - animation series |
(148) |
11,248 |
||||||
Interactive toys - game series |
2,046,625 |
2,251,849 |
||||||
Mobile games |
564,727 |
913,469 |
||||||
COST OF REVENUES |
(634,473) |
(953,732) |
||||||
GROSS PROFIT |
1,976,731 |
2,222,834 |
||||||
OPERATING EXPENSES |
||||||||
Selling |
(117,549) |
(207,263) |
||||||
General and administrative |
(1,057,108) |
(650,605) |
||||||
Research and development |
(69,128) |
(96,148) |
||||||
Total operating expenses |
(1,243,785) |
(954,016) |
||||||
INCOME FROM OPERATIONS |
732,946 |
1,268,818 |
||||||
OTHER INCOME (EXPENSE) |
||||||||
Interest income |
107,507 |
32 |
||||||
Interest expense |
(51,053) |
(18,759) |
||||||
Other finance expenses |
47,581 |
(724) |
||||||
Other (expense) income, net |
2,328 |
(105,621) |
||||||
Total other income, net |
106,363 |
(125,072) |
||||||
INCOME BEFORE INCOME TAXES |
839,309 |
1,143,746 |
||||||
PROVISION FOR INCOME TAXES |
(338,919) |
(55,447) |
||||||
NET INCOME |
500,390 |
1,088,299 |
||||||
OTHER COMPREHENSIVE INCOME (LOSS) |
||||||||
Foreign currency translation adjustment |
25,968 |
31,760 |
||||||
COMPREHENSIVE INCOME |
US$ |
526,358 |
US$ |
1,120,059 |
||||
WEIGHTED AVERAGE NUMBER OF |
||||||||
Basic and diluted |
35,141,114 |
33,000,000 |
||||||
EARNINGS PER SHARE |
||||||||
Basic and diluted |
US$ |
0.01 |
US$ |
0.03 |
BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES |
||||||||
UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME |
||||||||
For the Six Months ended June 30, |
||||||||
2020 |
2019 |
|||||||
REVENUES |
US$ |
4,854,862 |
US$ |
7,453,379 |
||||
Interactive toys - animation series |
54 |
89,391 |
||||||
Interactive toys - game series |
3,701,861 |
6,116,883 |
||||||
Mobile games |
1,152,947 |
1,247,105 |
||||||
COST OF REVENUES |
(1,203,962) |
(2,176,756) |
||||||
GROSS PROFIT |
3,650,900 |
5,276,623 |
||||||
OPERATING EXPENSES |
||||||||
Selling |
(290,699) |
(410,404) |
||||||
General and administrative |
(1,596,818) |
(1,375,180) |
||||||
Research and development |
(145,179) |
(199,360) |
||||||
Total operating expenses |
(2,032,696) |
(1,984,944) |
||||||
INCOME FROM OPERATIONS |
1,618,204 |
3,291,679 |
||||||
OTHER INCOME (EXPENSE) |
||||||||
Interest income |
107,884 |
502 |
||||||
Interest expense |
(123,660) |
(65,507) |
||||||
Other finance expenses |
(10,168) |
(1,881) |
||||||
Other (expense) income, net |
20,862 |
(3,230) |
||||||
Total other income, net |
(5,082) |
(70,116) |
||||||
INCOME BEFORE INCOME TAXES |
1,613,122 |
3,221,563 |
||||||
PROVISION FOR INCOME TAXES |
(353,359) |
(161,346) |
||||||
NET INCOME |
1,259,763 |
3,060,217 |
||||||
OTHER COMPREHENSIVE INCOME (LOSS) |
||||||||
Foreign currency translation adjustment |
(579,392) |
12,269 |
||||||
COMPREHENSIVE INCOME |
US$ |
680,371 |
US$ |
3,072,486 |
||||
WEIGHTED AVERAGE NUMBER OF |
||||||||
Basic and diluted |
35,141,114 |
33,000,000 |
||||||
EARNINGS PER SHARE |
||||||||
Basic and diluted |
US$ |
0.04 |
US$ |
0.09 |
SOURCE Blue Hat Interactive Entertainment Technology
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