- Companies: 10+ – Including BASIC FUN Inc., Elenco Electronics Inc., Engino.net Ltd., Follett Corp., GoldieBlox Inc., LEGO System AS, Makeblock Co. Ltd., SparkFun Electronics Inc., Sphero Inc., and Stratasys Ltd. among others.
- Coverage: Key drivers, trends, and challenges; Product insights & news; Value chain analysis; Parent market analysis; Vendor landscape
To understand more about Market Dynamics. Download our sample report
According to the recent market study by Technavio, the K-12 Makerspace Materials Market is expected to increase by USD 323.17 million from 2020 to 2025. However, the growth momentum of the market will decelerate at a CAGR of 9.44%. The report provides a detailed analysis of drivers & opportunities, top winning strategies, competitive scenario, future market trends, market size & estimations, and major investment pockets.
Vendor Insights-
The K-12 makerspace materials market is fragmented, and the vendors are deploying growth strategies such as organic and inorganic growth strategies to compete in the market. The key offerings of some of the vendors are listed below:
- BASIC FUN Inc. - The company offers K-12 makerspace materials products such as Arcade Classics, Care Bears, and CurliGirls, Cutetitos and Fisher-Price Classics.
- Elenco Electronics Inc. - The company offers K-12 makerspace materials products such as Pirate Ship, Ferris Wheel, and Joysticks Robotic Arm, Zip Zap Drop and Music Machine.
- Engino.net Ltd. - The company offers K-12 makerspace materials products such as Inventor Girl, STEM Heroes, and Pico Spinners.
Find additional highlights on the vendors and their product offerings. Download a Sample Report
Regional Market Outlook
This market report segments the K-12 makerspace materials market by product (robotic toolkits, construction materials, arts and crafts materials, and other materials), geography (North America, Europe, APAC, South America, and MEA), and school level (middle school, elementary school, and high school).
North America led the K-12 makerspace materials market in 2019, followed by Europe, APAC, South America, and MEA, respectively. During the forecast period, North America is expected to register the highest incremental growth due to the factors such as growing government support, increasing enrollments in K-12-affiliated schools and educational institutes, constant market movement, and the significant emphasis on DIY projects.
Latest Drivers & Trends Driving the Market-
- Advent of Advanced Makerspace Materials Driver:
- Advent of advanced makerspace materials:
K-12 makerspace material vendors and schools are opting for the inclusion of advanced robots such as Sphero and other advanced materials such as Makey Makey, Cubelets, and littleBits. Furthermore, materials such as Buildr TAPE are gaining prominence in the K-6 sector. Thus, the advent of such advanced makerspace materials will drive market growth.
- Advent of Advanced Makerspace Materials Trend:
- Increasing emphasis on online makerspaces:
Online channels provide high visibility of a wide range of products offered by vendors. Most vendors in the global K-12 makerspace materials market are small and have a limited geographic presence. Online platforms provide easy access to a large consumer base for such vendors. In addition, many schools have started adopting virtual makerspaces.
Find additional information about various other market Drivers & Trends mentioned in our sample report.
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K-12 Makerspace Materials Market Scope |
Report Coverage |
Details |
Page number |
120 |
Base year |
2020 |
Forecast period |
2021-2025 |
Growth momentum & CAGR |
Decelerate at a CAGR of 9.44% |
Market growth 2021-2025 |
USD 323.17 million |
Market structure |
Fragmented |
YoY growth (%) |
10.53 |
Regional analysis |
North America, Europe, APAC, South America, MEA, North America, Europe, APAC, South America, and MEA |
Performing market contribution |
North America at 38% |
Key consumer countries |
US, UK, China, Germany, and Canada |
Competitive landscape |
Leading companies, Competitive strategies, Consumer engagement scope |
Key companies profiled |
BASIC FUN Inc., Elenco Electronics Inc., Engino.net Ltd., Follett Corp., GoldieBlox Inc., LEGO System AS, Makeblock Co. Ltd., SparkFun Electronics Inc., Sphero Inc., and Stratasys Ltd. |
Market dynamics |
Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID 19 impact and recovery analysis and future consumer dynamics, Market condition analysis for forecast period |
Customization purview |
If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized. |
Table of Contents
1 Executive Summary
2 Market Landscape
- 2.1 Market ecosystem
- Exhibit 01: Parent market
- Exhibit 02: Market characteristics
- 2.2 Value chain analysis
- Exhibit 03: Value Chain Analysis: Education services
3 Market Sizing
- 3.1 Market definition
- Exhibit 04: Offerings of vendors included in the market definition
- 3.2 Market segment analysis
- Exhibit 05: Market segments
- 3.4 Market outlook: Forecast for 2020 - 2025
- Exhibit 06: Global - Market size and forecast 2020 - 2025 ($ million)
- Exhibit 07: Global market: Year-over-year growth 2020 - 2025 (%)
4 Five Forces Analysis
- 4.1 Five forces summary
- Exhibit 08: Five forces analysis 2020 & 2025
- 4.2 Bargaining power of buyers
- Exhibit 09: Bargaining power of buyers
- 4.3 Bargaining power of suppliers
- Exhibit 10: Bargaining power of suppliers
- 4.4 Threat of new entrants
- Exhibit 11: Threat of new entrants
- 4.5 Threat of substitutes
- Exhibit 12: Threat of substitutes
- 4.6 Threat of rivalry
- Exhibit 13: Threat of rivalry
- 4.7 Market condition
- Exhibit 14: Market condition - Five forces 2020
5 Market Segmentation by Product
- 5.1 Market segments
- Exhibit 15: Product - Market share 2020-2025 (%)
- 5.2 Comparison by Product
- Exhibit 16: Comparison by Product
- 5.3 Robotic toolkits - Market size and forecast 2020-2025
- Exhibit 17: Robotic toolkits - Market size and forecast 2020-2025 ($ million)
- Exhibit 18: Robotic toolkits - Year-over-year growth 2020-2025 (%)
- 5.4 Construction materials - Market size and forecast 2020-2025
- Exhibit 19: Construction materials - Market size and forecast 2020-2025 ($ million)
- Exhibit 20: Construction materials - Year-over-year growth 2020-2025 (%)
- 5.5 Arts and crafts materials - Market size and forecast 2020-2025
- Exhibit 21: Arts and crafts materials - Market size and forecast 2020-2025 ($ million)
- Exhibit 22: Arts and crafts materials - Year-over-year growth 2020-2025 (%)
- 5.6 Other materials - Market size and forecast 2020-2025
- Exhibit 23: Other materials - Market size and forecast 2020-2025 ($ million)
- Exhibit 24: Other materials - Year-over-year growth 2020-2025 (%)
- 5.7 Market opportunity by Product
- Exhibit 25: Market opportunity by Product
6 Market Segmentation by School level
- 6.1 Market segments
- Exhibit 26: School level - Market share 2020-2025 (%)
- 6.2 Comparison by School level
- Exhibit 27: Comparison by School level
- 6.3 Middle school - Market size and forecast 2020-2025
- Exhibit 28: Middle school - Market size and forecast 2020-2025 ($ million)
- Exhibit 29: Middle school - Year-over-year growth 2020-2025 (%)
- 6.4 Elementary school - Market size and forecast 2020-2025
- Exhibit 30: Elementary school - Market size and forecast 2020-2025 ($ million)
- Exhibit 31: Elementary school - Year-over-year growth 2020-2025 (%)
- 6.5 High school - Market size and forecast 2020-2025
- Exhibit 32: High school - Market size and forecast 2020-2025 ($ million)
- Exhibit 33: High school - Year-over-year growth 2020-2025 (%)
- 6.6 Market opportunity by School level
- Exhibit 34: Market opportunity by School level
7 Customer landscape
8 Geographic Landscape
- 8.1 Geographic segmentation
- Exhibit 36: Market share by geography 2020-2025 (%)
- 8.2 Geographic comparison
- Exhibit 37: Geographic comparison
- 8.3 North America - Market size and forecast 2020-2025
- Exhibit 38: North America - Market size and forecast 2020-2025 ($ million)
- Exhibit 39: North America - Year-over-year growth 2020-2025 (%)
- 8.4 Europe - Market size and forecast 2020-2025
- Exhibit 40: Europe - Market size and forecast 2020-2025 ($ million)
- Exhibit 41: Europe - Year-over-year growth 2020-2025 (%)
- 8.5 APAC - Market size and forecast 2020-2025
- Exhibit 42: APAC - Market size and forecast 2020-2025 ($ million)
- Exhibit 43: APAC - Year-over-year growth 2020-2025 (%)
- 8.6 South America - Market size and forecast 2020-2025
- Exhibit 44: South America - Market size and forecast 2020-2025 ($ million)
- Exhibit 45: South America - Year-over-year growth 2020-2025 (%)
- 8.7 MEA - Market size and forecast 2020-2025
- Exhibit 46: MEA - Market size and forecast 2020-2025 ($ million)
- Exhibit 47: MEA - Year-over-year growth 2020-2025 (%)
- 8.8 Key leading countries
- Exhibit 48: Key leading countries
- 8.9 Market opportunity by geography
- Exhibit 49: Market opportunity by geography ($ million)
9 Drivers, Challenges, and Trends
10 Vendor Landscape
- 10.1 Vendor landscape
- Exhibit 51: Vendor landscape
- 10.2 Landscape disruption
- Exhibit 52: Landscape disruption
- Exhibit 53: Industry risks
- 10.3 Competitive scenario
11 Vendor Analysis
- 11.1 Vendors covered
- Exhibit 54: Vendors covered
- 11.2 Market positioning of vendors
- Exhibit 55: Market positioning of vendors
- 11.3 BASIC FUN Inc.
- Exhibit 56: BASIC FUN Inc. - Overview
- Exhibit 57: BASIC FUN Inc. - Product and service
- Exhibit 58: BASIC FUN Inc. - Key offerings
- 11.4 Elenco Electronics Inc.
- Exhibit 59: Elenco Electronics Inc. - Overview
- Exhibit 60: Elenco Electronics Inc. - Product and service
- Exhibit 61: Elenco Electronics Inc. - Key offerings
- 11.5 Engino.net Ltd.
- Exhibit 62: Engino.net Ltd. - Overview
- Exhibit 63: Engino.net Ltd. - Product and service
- Exhibit 64: Engino.net Ltd. - Key offerings
- 11.6 Follett Corp.
- Exhibit 65: Follett Corp. - Overview
- Exhibit 66: Follett Corp. - Product and service
- Exhibit 67: Follett Corp. - Key offerings
- 11.7 GoldieBlox Inc.
- Exhibit 68: GoldieBlox Inc. - Overview
- Exhibit 69: GoldieBlox Inc. - Product and service
- Exhibit 70: GoldieBlox Inc. - Key offerings
- 11.8 LEGO System AS
- Exhibit 71: LEGO System AS - Overview
- Exhibit 72: LEGO System AS - Product and service
- Exhibit 73: LEGO System AS - Key offerings
- 11.9 Makeblock Co. Ltd.
- Exhibit 74: Makeblock Co. Ltd. - Overview
- Exhibit 75: Makeblock Co. Ltd. - Product and service
- Exhibit 76: Makeblock Co. Ltd. - Key offerings
- 11.10 SparkFun Electronics Inc.
- Exhibit 77: SparkFun Electronics Inc. - Overview
- Exhibit 78: SparkFun Electronics Inc. - Product and service
- Exhibit 79: SparkFun Electronics Inc. - Key offerings
- 11.11 Sphero Inc.
- Exhibit 80: Sphero Inc. - Overview
- Exhibit 81: Sphero Inc. - Product and service
- Exhibit 82: Sphero Inc. - Key offerings
- 11.12 Stratasys Ltd.
- Exhibit 83: Stratasys Ltd. - Overview
- Exhibit 84: Stratasys Ltd. - Business segments
- Exhibit 85: Stratasys Ltd. - Key offerings
12 Appendix
- 12.2 Currency conversion rates for US$
- Exhibit 86: Currency conversion rates for US$
- 12.3 Research methodology
- Exhibit 87: Research Methodology
- Exhibit 88: Validation techniques employed for market sizing
- Exhibit 89: Information sources
- 12.4 List of abbreviations
- Exhibit 90: List of abbreviations
About Us
Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provide actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
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SOURCE Technavio
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