DUBLIN, May 30, 2018 /PRNewswire/ --
The "Gambling Market in the UK 2018-2022" report has been added to ResearchAndMarkets.com's offering.
The gambling market in the UK to grow at a CAGR of 5.16% during the period 2018-2022.
Gambling Market in the UK 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
According to the report, one driver in the market is growth of the online gambling market. With the online gambling segment accounting for over 35% of the gambling market in 2017, the demand for online gambling is likely to surge in the UK over the forecast period.
One trend in the market is implementation of artificial intelligence in gambling. With the emerging consumer trends and innovative technologies, vendors in the gambling market are focusing on implementing artificial intelligence (AI) in online gambling and casino gameplay. AI can replicate conventional gameplay in the virtual realm, creating an immersive and authentic gambling experience.
Further, the report states that one challenge in the market is challenges of problem gamblers. One of the biggest challenges for the global gambling market in the UK is the presence of problem gamblers. These gamblers are influenced by compulsive gambling and have the urge to gamble continuously despite harmful negative consequences.
Key vendors
- 888 Holdings
- Camelot Group
- GVC Holdings
- Paddy Power Betfair
- William Hill
Key Topics Covered:
PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
- Market ecosystem
- Market characteristics
- Market segmentation analysis
PART 05: MARKET SIZING
- Market definition
- Market sizing 2017
- Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
PART 07: MARKET SEGMENTATION BY TYPE
- Segmentation by type
- Comparison by type
- Betting - Market size and forecast 2017-2022
- Lottery - Market size and forecast 2017-2022
- Casino - Market size and forecast 2017-2022
- Market opportunity by type
PART 08: CUSTOMER LANDSCAPE
PART 09: BUYING CRITERIA
- Buying criteria for gambling
PART 10: MARKET SEGMENTATION BY PLATFORM
- Segmentation by platform
- Comparison by end-user
- Offline - Market size and forecast 2017-2022
- Online - Market size and forecast 2017-2022
- Market opportunity by platform
PART 11: DECISION FRAMEWORK
PART 12: DRIVERS AND CHALLENGES
- Market drivers
- Market challenges
PART 13: MARKET TRENDS
- Implementation of artificial intelligence (AI) in gambling
- Introduction of Bitcoin gambling
- Rise in popularity of virtual reality (VR) gambling
- Introduction of live gambling by vendors
- Increase in number of women gamblers in the UK market
PART 14: VENDOR LANDSCAPE
- Overview
- Landscape disruption
- Competitive scenario
PART 15: VENDOR ANALYSIS
- Vendors covered
- Vendor classification
- Market positioning of vendors
- 888 Holdings
- Camelot Group
- GVC Holdings
- Paddy Power Betfair
- William Hill
PART 16: APPENDIX
For more information about this report visit https://www.researchandmarkets.com/research/5s68z7/united_kingdom?w=5
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SOURCE Research and Markets
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