BEIJING, Aug. 18, 2014 /PRNewswire/ -- Perfect World Co., Ltd. (NASDAQ: PWRD) ("Perfect World" or the "Company"), a leading online game developer and operator based in China, today announced its unaudited financial results for the second quarter ended June 30, 2014.
Second Quarter 2014 Highlights[1]
- Total revenues were RMB928.4 million (USD149.6 million), compared with RMB891.1 million in the previous quarter and RMB700.1 million in the same quarter last year.
- Gross profit was RMB678.6 million (USD109.4 million), compared with RMB656.1 million in the previous quarter and RMB535.5 million in the same quarter last year.
- Operating profit was RMB128.2 million (USD20.7 million), compared with RMB177.3 million in the previous quarter and RMB72.6 million in the same quarter last year. Non-GAAP operating profit[2] was RMB138.4 million (USD22.3 million), compared with RMB195.9 million in the previous quarter and RMB89.7 million in the same quarter last year.
- Net income attributable to the Company's shareholders was RMB161.7 million (USD26.1 million), compared with RMB201.2 million in the previous quarter and RMB80.7 million in the same quarter last year. Non-GAAP net income attributable to the Company's shareholders[2] was RMB171.9 million (USD27.7 million), compared with RMB219.8 million in the previous quarter and RMB97.8 million in the same quarter last year.
- Basic and diluted earnings per ADS[3] were RMB3.26 (USD0.53) and RMB3.21 (USD0.52), respectively, compared with RMB4.07 and RMB3.98, respectively, in the previous quarter, and RMB1.66 and RMB1.65, respectively, in the same quarter last year. Non-GAAP basic and diluted earnings per ADS[2] were RMB3.47 (USD0.56) and RMB3.41 (USD0.55), respectively, compared with RMB4.45 and RMB4.35, respectively, in the previous quarter, and RMB2.01 and RMB2.00, respectively, in the same quarter last year.
[1] The U.S. dollar (USD) amounts disclosed in this press release, except for those transaction amounts that were actually settled in U.S. dollars, are presented solely for the convenience of the reader. The conversion of Renminbi (RMB) into USD in this release is based on the noon buying rate in The City of New York for cable transfers in RMB per USD as certified for customs purposes by the Federal Reserve Bank of New York as of June 30, 2014, which was RMB6.2036 to USD1.00. The percentages stated in this press release are calculated based on the RMB amounts. |
[2] As used in this press release, non-GAAP operating profit, non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS are defined to exclude share-based compensation charge from operating profit, net income attributable to the Company's shareholders and earnings per ADS, respectively. See "Non-GAAP Financial Measures" and "Reconciliation of GAAP and Non-GAAP Results" at the end of this press release. |
[3] Each ADS represents five ordinary shares. |
Mr. Robert Xiao, CEO of Perfect World commented, "We are pleased to announce our second quarter results. Total revenues came in line with the high end of our expectations. Our PC client-based games, such as our flagship title 'Swordsman Online,' delivered an increase in revenues. 'DOTA2,' a world-class title which we have obtained exclusive rights to operate in mainland China, also bolstered our second quarter results with its growing contribution. Meanwhile, our mobile game business continued to build momentum as we launched more new titles. Towards the end of the second quarter, we launched our 3D mysterious fantasy MMORPG mobile game 'Forsaken World.' And recently, we launched our 2D turn-based cartoon-style RPG mobile game, 'CrossGate Mobile,' which has become another hit since its debut."
"As we remain dedicated to maintaining the health of our diversified portfolio by releasing a steady stream of expansion packs and content updates for our existing games, we are also excited about our pipeline that consists of a rich line-up of appealing games. 'Legend of the Condor Heroes,' a highly-anticipated 3D MMORPG based on one of Louis Cha's classic martial arts novels, is currently under development. 'Neverwinter' is an MMORPG developed by our Cryptic Studios. The PC version of this game has been well received by gamers following its launch in North America and Europe and is expected to be launched in China later this year. We are also working on taking our games beyond the PC market. As part of our efforts to build our console game pipeline, we have established a long-term partnership with Microsoft, through whose Xbox One platform we are looking forward to bringing several console games to players in China. Among these exciting titles, our 'Neverwinter' is one of the highly-anticipated titles to be launched along with the debut of Xbox One devices in mainland China. On the mobile side, we look forward to bringing a variety of high-quality games to players as well. Some of the upcoming titles in our diverse mobile game pipeline are 'Touch,' 'Forever Mars' and 'Swordsman Mobile.'"
"In addition to our differentiated portfolio and pipeline, our well-established global operational network is also one of our core competitive advantages. In addition to operating a variety of PC client-based games and mobile games in China, we have also established an overseas network through our subsidiaries and licensing activities with overseas partners, covering over one hundred countries and regions with around one-fourth of our total revenues generated from various overseas markets. With our rich global operational experience and strong global R&D capabilities, we successfully deliver a number of attractive games across a wide range of genres and offer premium services to players worldwide. Meanwhile, we continue to explore broad growth opportunities in the global market. As such, we've launched our PWIN program to actively seeking opportunities to invest in small to medium size game studios and R&D teams globally. Through this program, we recently entered into a definitive agreement to invest RMB50 million as a limited partner in a game industry investment fund ('the Fund'), which will primarily focus on investing in game development teams and early-stage companies in game-related businesses in China. The Fund will be managed by senior members from both a well-known private equity firm in China and Unity China, we believe whose valuable and abundant industry resources will provide us with great access to more investment opportunities in outstanding R&D teams and companies with high potential in the future. We look forward to leveraging the resources and talent brought by our PWIN program to not only further sharpen our competitive edge in China but also further strengthen our global presence."
"Looking forward, we are confident that we will continue to deliver world-class and engaging gaming experiences to our players as we look to achieve sustainable growth for our business over the long term."
Second Quarter 2014 Financial Results
Total Revenues
Total revenues were RMB928.4 million (USD149.6 million), compared with RMB891.1 million in the previous quarter and RMB700.1 million in the same quarter last year.
Online game operation revenues, which include both domestic and overseas online game operations, were RMB861.1 million (USD138.8 million), compared with RMB827.6 million in the previous quarter and RMB650.1 million in the same quarter last year. The increase from the previous quarter was due to the combined effects of the increased revenue contribution from some of the PC client-based games that the Company operates in China, such as "Swordsman Online" and "DOTA2," the continued strength of the Company's mobile games, and the decrease in revenues of some other PC client-based games. In addition, the sequential increase was partially associated with a change in the estimated player lives of certain PC client-based games, which were shortened in 2Q14 as a result of a regular assessment of the player life cycles of its games.
The aggregate average concurrent users (ACU) for PC games under operation in mainland China was approximately 661,000, compared with 662,000 in the previous quarter and 742,000 in the same quarter last year.
Licensing revenues were RMB48.9 million (USD7.9 million), compared with RMB45.3 million in the previous quarter and RMB31.5 million in the same quarter last year. The increase from the previous quarter was largely associated with the Company's mobile game launched in certain overseas markets in 2Q14.
Other revenues were RMB18.3 million (USD2.9 million), compared with RMB18.1 million in the previous quarter and RMB18.5 million in the same quarter last year.
Cost of Revenues
Cost of revenues was RMB249.8 million (USD40.3 million), compared with RMB235.0 million in the previous quarter and RMB164.6 million in the same quarter last year. The increase from the previous quarter was mainly due to an increase in revenue sharing cost in 2Q14. As a result of increased revenue contribution from "DOTA2," which the Company obtained exclusive rights to operate in mainland China, revenue sharing associated with this world-class title increased in 2Q14.
Gross Profit and Gross Margin
Gross profit was RMB678.6 million (USD109.4 million), compared with RMB656.1 million in the previous quarter and RMB535.5 million in the same quarter last year. Gross margin was 73.1%, compared with 73.6% in the previous quarter and 76.5% in the same quarter last year.
Operating Expenses
Operating expenses were RMB550.3 million (USD88.7 million), compared with RMB478.7 million in the previous quarter and RMB462.9 million in the same quarter last year. The increase in operating expenses from the previous quarter was mainly due to increases in sales and marketing expenses, general and administrative expenses, and R&D expenses in 2Q14.
R&D expenses were RMB259.8 million (USD41.9 million), compared with RMB253.5 million in the previous quarter and RMB198.5 million in the same quarter last year.
Sales and marketing expenses were RMB197.8 million (USD31.9 million), compared with RMB144.0 million in the previous quarter and RMB191.9 million in the same quarter last year. The increase from the previous quarter was primarily due to an increase in advertising and promotional expenses in 2Q14.
General and administrative expenses were RMB92.8 million (USD15.0 million), compared with RMB81.3 million in the previous quarter and RMB72.5 million in the same quarter last year. The increase from the previous quarter was mainly due to a provision of receivables from certain of the Company's overseas partners that no longer operate the Company's games in some overseas markets.
Operating Profit
Operating profit was RMB128.2 million (USD20.7 million), compared with RMB177.3 million in the previous quarter and RMB72.6 million in the same quarter last year. Non-GAAP operating profit was RMB138.4 million (USD22.3 million), compared with RMB195.9 million in the previous quarter and RMB89.7 million in the same quarter last year.
Total Other Income
Total other income was RMB42.1 million (USD6.8 million), compared with RMB43.8 million in the previous quarter and RMB33.5 million in the same quarter last year.
Income Tax Expense
Income tax expense was RMB10.5 million (USD1.7 million), compared with RMB20.8 million in the previous quarter and RMB20.2 million in the same quarter last year. The decrease from the previous quarter was primarily because some games are operated by some of the Company's controlled entities that enjoy a greater preferential tax treatment.
Net Income Attributable to the Company's Shareholders
Net income attributable to the Company's shareholders was RMB161.7 million (USD26.1 million), compared with RMB201.2 million in the previous quarter and RMB80.7 million in the same quarter last year. Non-GAAP net income attributable to the Company's shareholders was RMB171.9 million (USD27.7 million), compared with RMB219.8 million in the previous quarter and RMB97.8 million in the same quarter last year.
Basic and diluted earnings per ADS were RMB3.26 (USD0.53) and RMB3.21 (USD0.52), respectively, compared with RMB4.07 and RMB3.98, respectively, in the previous quarter, and RMB1.66 and RMB1.65, respectively, in the same quarter last year. Non-GAAP basic and diluted earnings per ADS were RMB3.47 (USD0.56) and RMB3.41 (USD0.55), respectively, compared with RMB4.45 and RMB4.35, respectively, in the previous quarter, and RMB2.01 and RMB2.00, respectively, in the same quarter last year.
Cash and Cash Equivalents
As of June 30, 2014, the Company had RMB883.6 million (USD142.4 million) of cash and cash equivalents, compared with RMB1,598.5 million as of March 31, 2014. The decrease was mainly due to the payments of its share purchase of 30,326,005 class A ordinary shares of Shanda Games Limited (NASDAQ: GAME), which was presented as "secured receivable" in the Company's unaudited condensed consolidated balance sheets as of June 30, 2014 in accordance with U.S. GAAP, the investments in certain short-term structured deposits, and the Company's annual cash dividend payments in April. This was partially offset by the net cash inflow generated from the Company's online game operations.
Business Outlook
Based on the Company's current operations, total revenues for the third quarter of 2014 are expected to be between RMB956 million and RMB1,003 million, representing an increase of 3% to 8% on a sequential basis. This takes into consideration the continued strength of the Company's mobile games.
Non-GAAP Financial Measures
To supplement the financial measures prepared in accordance with generally accepted accounting principles in the United States, or GAAP, this press release presents non-GAAP operating profit, non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS by excluding share-based compensation charge from operating profit, net income attributable to the Company's shareholders and earnings per ADS, respectively. The Company believes these non-GAAP financial measures are important to help investors understand the Company's operating and financial performance, compare business trends among different reporting periods on a consistent basis and assess the Company's core operating results, as they exclude certain expenses that are not expected to result in cash payments. The use of the above non-GAAP financial measures has certain limitations. Share-based compensation charge has been and will continue to be incurred in the future and is not reflected in the presentation of the non-GAAP financial measures, but should be considered in the overall evaluation of the Company's results. None of the non-GAAP measures is a measure of net income attributable to the Company's shareholders, operating profit, operating performance or liquidity presented in accordance with GAAP. The Company compensates for these limitations by providing the relevant disclosure of its share-based compensation charge in the reconciliations to the most directly comparable GAAP financial measures, which should be considered when evaluating the Company's performance. These non-GAAP financial measures should be considered in addition to, but not a substitute for, or superior to, financial measures prepared in accordance with GAAP. Reconciliation of each of these non-GAAP financial measures to the most directly comparable GAAP financial measure are set forth at the end of this release.
Conference Call
Perfect World will host a conference call and live webcast at 9:00pm Eastern Daylight Time on Monday, August 18, 2014 (9:00am Beijing time on Tuesday, August 19, 2014).
Dial-in numbers for the live conference call are as follows:
U.S. Toll Free Number |
1-866-519-4004 |
International Dial-in Number |
+65-6723-9381 |
Mainland China Toll Free Number |
800-819-0121 |
Hong Kong Toll Free Number |
80-093-0346 |
U.K. Toll Free Number |
080-8234-6646 |
Conference ID: |
PWRD |
A live and archived webcast of the conference call will be available on the Investor Relations section of Perfect World's website at http://www.pwrd.com.
A telephone replay of the call will be available beginning two hours after the conclusion of the conference call through 11:59pm Eastern Time, August 26, 2014.
Dial-in numbers for the replay are as follows:
U.S. Toll Free Number |
1-855-452-5696 |
International Dial-in Number |
+61-2-8199-0299 |
Conference ID: |
82278521 |
About Perfect World Co., Ltd. (http://www.pwrd.com)
Perfect World Co., Ltd. (NASDAQ: PWRD) is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms. Perfect World's strong technology and creative game design capabilities, combined with extensive knowledge and experiences in the online game market, enable it to frequently and promptly introduce popular games designed to cater changing customer preferences and market trends. Perfect World's current portfolio of self-developed online games includes massively multiplayer online role playing games ("MMORPGs"): "Perfect World," "Legend of Martial Arts," "Perfect World II," "Zhu Xian," "Chi Bi," "Pocketpet Journey West," "Battle of the Immortals," "Fantasy Zhu Xian," "Forsaken World," "Dragon Excalibur," "Empire of the Immortals," "Return of the Condor Heroes," "Saint Seiya Online," "Swordsman Online" and "Holy King;" an online casual game: "Hot Dance Party;" and a number of web games and mobile games. While a majority of the revenues are generated in China, Perfect World operates its games in North America, Europe, Japan, Korea and Southeast Asia through its own subsidiaries. Perfect World's games have also been licensed to leading game operators in a number of countries and regions in Asia, Latin America, and the Russian Federation and other Russian speaking territories. Perfect World intends to continue to explore new and innovative business models and is committed to maximizing shareholder value over time.
Safe Harbor Statement
This press release contains forward-looking statements. These statements constitute forward-looking statements under the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "confidence," "estimates" and similar statements. Among other things, the management's quotations and "Business Outlook" contain forward-looking statements. Such statements involve certain risks and uncertainties that could cause actual results to differ materially from those in the forward-looking statements. Potential risks and uncertainties include, but are not limited to, Perfect World's ability to develop and operate new games that are commercially successful, the growth of the online game market and the continuing market acceptance of its games and in-game items in China and elsewhere, its ability to protect intellectual property rights, its ability to respond to competitive pressure, its ability to maintain an effective system of internal control over financial reporting, changes of the regulatory environment in China, and economic slowdown in China and/or elsewhere. Further information regarding these and other risks is included in Perfect World's filings with the U.S. Securities and Exchange Commission, including its annual report on Form 20-F. All information provided in this press release and in the attachments is as of August 18, 2014, and Perfect World does not undertake any obligation to update any forward-looking statement as a result of new information, future events or otherwise, except as required under applicable law.
For further information, please contact
Perfect World Co., Ltd.
Vivien Wang - Vice President, Capital Market & Corporate Communications
Joanne Deng - Associate Investor Relations Director
Tel: +86-10-5780-5700
Fax: +86-10-5780-5713
Email: [email protected]
http://www.pwrd.com
Christensen Investor Relations
Patty Bruner
Tel: +1-480-614-3036
Fax: +1-480-614-3033
Email: [email protected]
Jung Chang
Tel: +852-2117-0861
Fax: +852-2117-0869
Email: [email protected]
Perfect World Co., Ltd. |
|||||
Unaudited Condensed Consolidated Balance Sheets |
|||||
December 31, |
June 30, |
June 30, |
|||
2013 |
2014 |
2014 |
|||
RMB |
RMB |
USD |
|||
Assets |
|||||
Current assets |
|||||
Cash and cash equivalents |
1,212,157,293 |
883,646,993 |
142,441,001 |
||
Restricted cash and time deposits |
226,100,000 |
650,245,000 |
104,817,364 |
||
Short-term investments |
1,307,892,890 |
1,424,171,088 |
229,571,714 |
||
Accounts receivable, net |
197,715,605 |
246,559,135 |
39,744,525 |
||
Due from related parties |
3,393,089 |
3,486,067 |
561,943 |
||
Secured receivable |
- |
615,280,000 |
99,181,121 |
||
Prepayment and other assets |
424,839,088 |
442,761,581 |
71,371,717 |
||
Deferred tax assets |
40,387,485 |
39,787,273 |
6,413,578 |
||
Total current assets |
3,412,485,450 |
4,305,937,137 |
694,102,963 |
||
Non current assets |
|||||
Equity investments |
470,018,715 |
513,066,315 |
82,704,609 |
||
Time deposits |
108,135,489 |
55,089,096 |
8,880,182 |
||
Restricted time deposits |
7,597,873 |
7,673,881 |
1,237,004 |
||
Property, equipment, and software, net |
1,353,740,512 |
1,346,300,634 |
217,019,252 |
||
Construction in progress |
14,051,462 |
2,269,709 |
365,870 |
||
Intangible assets, net |
330,718,241 |
338,178,233 |
54,513,223 |
||
Goodwill |
511,270,880 |
537,637,187 |
86,665,354 |
||
Prepayments and other assets |
86,177,977 |
53,421,185 |
8,611,320 |
||
Deferred tax assets |
50,830,484 |
51,410,359 |
8,287,181 |
||
Total assets |
6,345,027,083 |
7,210,983,736 |
1,162,386,958 |
||
Liabilities and Shareholders' Equity |
|||||
Current liabilities |
|||||
Accounts payable |
95,908,036 |
69,834,727 |
11,257,129 |
||
Short-term bank loans |
213,391,500 |
787,558,400 |
126,951,834 |
||
Advances from customers |
102,469,102 |
72,375,746 |
11,666,733 |
||
Salary and welfare payable |
287,057,153 |
256,358,117 |
41,324,089 |
||
Taxes payable |
59,756,556 |
77,363,720 |
12,470,778 |
||
Accrued expenses and other liabilities |
188,939,187 |
247,812,537 |
39,946,569 |
||
Due to related parties |
91,750 |
2,050,000 |
330,453 |
||
Deferred revenues |
742,171,227 |
789,222,977 |
127,220,159 |
||
Deferred tax liabilities |
87,173,299 |
96,755,174 |
15,596,617 |
||
Deferred government grants |
5,000,000 |
5,182,460 |
835,396 |
||
Total current liabilities |
1,781,957,810 |
2,404,513,858 |
387,599,757 |
||
Non current liabilities |
|||||
Deferred revenues |
38,655,431 |
26,801,771 |
4,320,358 |
||
Deferred tax liabilities |
13,408,787 |
14,179,339 |
2,285,663 |
||
Other long-term liabilities |
2,800,000 |
2,155,867 |
347,519 |
||
Total liabilities |
1,836,822,028 |
2,447,650,835 |
394,553,297 |
||
Shareholders' Equity |
|||||
Ordinary shares (US$0.0001 par value, 10,000,000,000 |
197,003 |
197,642 |
31,859 |
||
Additional paid-in capital |
452,966,738 |
493,287,825 |
79,516,382 |
||
Statutory reserves |
312,339,625 |
312,339,625 |
50,348,124 |
||
Accumulated other comprehensive loss |
(126,536,702) |
(125,827,642) |
(20,283,004) |
||
Retained earnings |
3,832,064,435 |
4,048,540,378 |
652,611,448 |
||
Total Perfect World Shareholders' Equity |
4,471,031,099 |
4,728,537,828 |
762,224,809 |
||
Non-controlling interests |
37,173,956 |
34,795,073 |
5,608,852 |
||
Total Shareholders' Equity |
4,508,205,055 |
4,763,332,901 |
767,833,661 |
||
Total Liabilities and Shareholders' Equity |
6,345,027,083 |
7,210,983,736 |
1,162,386,958 |
Perfect World Co., Ltd. |
|||||||
Unaudited Condensed Consolidated Statements of Operations |
|||||||
Three months ended |
|||||||
June 30, |
March 31, |
June 30, |
June 30, |
||||
2013 |
2014 |
2014 |
2014 |
||||
RMB |
RMB |
RMB |
USD |
||||
Revenues |
|||||||
Online game operation revenues |
650,106,240 |
827,616,492 |
861,126,055 |
138,810,699 |
|||
Licensing revenues |
31,489,188 |
45,307,648 |
48,942,956 |
7,889,444 |
|||
Other revenues |
18,519,258 |
18,148,699 |
18,299,616 |
2,949,838 |
|||
Total Revenues |
700,114,686 |
891,072,839 |
928,368,627 |
149,649,981 |
|||
Cost of revenues |
(164,618,439) |
(234,983,166) |
(249,794,628) |
(40,266,075) |
|||
Gross profit |
535,496,247 |
656,089,673 |
678,573,999 |
109,383,906 |
|||
Operating expenses |
|||||||
Research and development expenses |
(198,477,905) |
(253,488,008) |
(259,760,355) |
(41,872,518) |
|||
Sales and marketing expenses |
(191,945,132) |
(143,951,326) |
(197,778,058) |
(31,881,175) |
|||
General and administrative expenses |
(72,514,661) |
(81,307,992) |
(92,804,546) |
(14,959,789) |
|||
Total operating expenses |
(462,937,698) |
(478,747,326) |
(550,342,959) |
(88,713,482) |
|||
Operating profit |
72,558,549 |
177,342,347 |
128,231,040 |
20,670,424 |
|||
Other income / (expenses) |
|||||||
Share of (loss) / income from equity investments |
(3,308,864) |
4,220,843 |
(2,667,074) |
(429,924) |
|||
Interest income |
21,265,082 |
26,584,933 |
27,625,821 |
4,453,192 |
|||
Interest expense |
(1,645,346) |
(653,852) |
(3,706,848) |
(597,532) |
|||
Others, net |
17,215,530 |
13,682,006 |
20,874,918 |
3,364,968 |
|||
Total other income |
33,526,402 |
43,833,930 |
42,126,817 |
6,790,704 |
|||
Profit before tax |
106,084,951 |
221,176,277 |
170,357,857 |
27,461,128 |
|||
Income tax expense |
(20,201,537) |
(20,815,355) |
(10,486,818) |
(1,690,441) |
|||
Income from continuing operations, net of tax |
85,883,414 |
200,360,922 |
159,871,039 |
25,770,687 |
|||
Loss from discontinued operations, net of tax |
(5,506,617) |
- |
- |
- |
|||
Net Income |
80,376,797 |
200,360,922 |
159,871,039 |
25,770,687 |
|||
Net loss attributable to the non-controlling interests |
365,981 |
843,493 |
1,831,862 |
295,290 |
|||
Net income attributable to the Company's shareholders |
80,742,778 |
201,204,415 |
161,702,901 |
26,065,977 |
|||
Net earnings per ordinary share, basic |
|||||||
Continuing operations |
0.35 |
0.81 |
0.65 |
0.11 |
|||
Discontinued operations |
(0.02) |
- |
- |
- |
|||
Total earnings per ordinary share, basic |
0.33 |
0.81 |
0.65 |
0.11 |
|||
Net earnings per ordinary share, diluted |
|||||||
Continuing operations |
0.35 |
0.80 |
0.64 |
0.10 |
|||
Discontinued operations |
(0.02) |
- |
- |
- |
|||
Total earnings per ordinary share, diluted |
0.33 |
0.80 |
0.64 |
0.10 |
|||
Net earnings per ADS, basic |
|||||||
Continuing operations |
1.77 |
4.07 |
3.26 |
0.53 |
|||
Discontinued operations |
(0.11) |
- |
- |
- |
|||
Total earnings per ADS, basic |
1.66 |
4.07 |
3.26 |
0.53 |
|||
Net earnings per ADS, diluted |
|||||||
Continuing operations |
1.76 |
3.98 |
3.21 |
0.52 |
|||
Discontinued operations |
(0.11) |
- |
- |
- |
|||
Total earnings per ADS, diluted |
1.65 |
3.98 |
3.21 |
0.52 |
|||
Shares used in calculating basic net earnings per ordinary share |
243,080,784 |
247,174,535 |
247,753,275 |
247,753,275 |
|||
Shares used in calculating diluted net earnings per ordinary share |
245,014,367 |
252,784,614 |
252,119,378 |
252,119,378 |
|||
Amount attributable to the Company's shareholders: |
|||||||
Income from continuing operations, net of tax |
86,249,395 |
201,204,415 |
161,702,901 |
26,065,977 |
|||
Loss from discontinued operations, net of tax |
(5,506,617) |
- |
- |
- |
|||
Net income |
80,742,778 |
201,204,415 |
161,702,901 |
26,065,977 |
|||
Total share-based compensation cost included in: |
|||||||
Cost of revenues |
(820,454) |
(823,224) |
(245,065) |
(39,504) |
|||
Research and development expenses |
(7,737,877) |
(8,073,456) |
(3,455,256) |
(556,976) |
|||
Sales and marketing expenses |
(2,748,356) |
(3,200,645) |
(1,810,495) |
(291,846) |
|||
General and administrative expenses |
(5,792,385) |
(6,509,372) |
(4,665,292) |
(752,030) |
|||
Perfect World Co., Ltd. |
|||||||
Reconciliation of GAAP and Non-GAAP Results |
|||||||
Three months ended |
|||||||
June 30, |
March 31, |
June 30, |
June 30, |
||||
2013 |
2014 |
2014 |
2014 |
||||
RMB |
RMB |
RMB |
USD |
||||
GAAP operating profit |
72,558,549 |
177,342,347 |
128,231,040 |
20,670,424 |
|||
Share based compensation charge |
17,099,072 |
18,606,697 |
10,176,108 |
1,640,356 |
|||
Non-GAAP operating profit |
89,657,621 |
195,949,044 |
138,407,148 |
22,310,780 |
|||
GAAP net income attributable to the |
80,742,778 |
201,204,415 |
161,702,901 |
26,065,977 |
|||
Company's shareholders |
|||||||
Share based compensation charge |
17,099,072 |
18,606,697 |
10,176,108 |
1,640,356 |
|||
Non-GAAP net income attributable to |
97,841,850 |
219,811,112 |
171,879,009 |
27,706,333 |
|||
the Company's shareholders |
|||||||
GAAP net earnings per ADS |
|||||||
- Basic |
1.66 |
4.07 |
3.26 |
0.53 |
|||
- Diluted |
1.65 |
3.98 |
3.21 |
0.52 |
|||
Non-GAAP net earnings per ADS |
|||||||
- Basic |
2.01 |
4.45 |
3.47 |
0.56 |
|||
- Diluted |
2.00 |
4.35 |
3.41 |
0.55 |
|||
ADSs used in calculating net earnings |
|||||||
per ADS |
|||||||
- Basic |
48,616,157 |
49,434,907 |
49,550,655 |
49,550,655 |
|||
- Diluted |
49,002,873 |
50,556,923 |
50,423,876 |
50,423,876 |
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SOURCE Perfect World Co., Ltd.
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