BEIJING, March 10, 2014 /PRNewswire/ -- Perfect World Co., Ltd. (NASDAQ: PWRD) ("Perfect World" or the "Company"), a leading online game developer and operator based in China, today announced its unaudited financial results for the fourth quarter and fiscal year ended December 31, 2013.
(Logo: http://photos.prnewswire.com/prnh/20090416/CNTH023LOGO )
Fourth Quarter 2013 Highlights[1]
- Total revenues were RMB914.3 million (USD151.0 million), compared with RMB820.2 million in the previous quarter and RMB679.9 million in the same quarter last year.
- Gross profit was RMB686.8 million (USD113.4 million), compared with RMB637.7 million in the previous quarter and RMB522.6 million in the same quarter last year.
- Operating profit was RMB9.8 million (USD1.6 million), compared with RMB115.1 million in the previous quarter and RMB27.9 million in the same quarter last year. Excluding the share-based compensation charge and the goodwill impairment, non-GAAP operating profit[2] was RMB108.6 million (USD17.9 million), compared with RMB135.7 million in the previous quarter and RMB82.6 million in the same quarter last year.
- Net income attributable to the Company's shareholders was RMB209.8 million (USD34.7 million), compared with RMB120.9 million in the previous quarter and RMB86.4 million in the same quarter last year. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP net income attributable to the Company's shareholders[2] was RMB163.8 million (USD27.1 million), compared with RMB141.5 million in the previous quarter and RMB141.1 million in the same quarter last year.
- Basic and diluted earnings per ADS[3] were RMB4.25 (USD0.71) and RMB4.18 (USD0.69), respectively, compared with RMB2.47 and RMB2.41, respectively, in the previous quarter, and RMB1.79 and RMB1.78, respectively, in the same quarter last year. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP basic and diluted earnings per ADS2 were RMB3.33 (USD0.55) and RMB3.26 (USD0.54), respectively, compared with RMB2.89 and RMB2.82 respectively, in the previous quarter, and RMB2.92 and RMB2.90, respectively, in the same quarter last year.
- In December 2013, started to commercialize "DOTA2" in mainland China.
- Invested in two leading Chinese gaming portals, TGBus.com and PTBus.com.
[1] The U.S. dollar (USD) amounts disclosed in this press release, except for those transaction amounts that were actually settled in U.S. dollars, are presented solely for the convenience of the reader. The conversion of Renminbi (RMB) into USD in this release is based on the noon buying rate in The City of New York for cable transfers in RMB per USD as certified for customs purposes by the Federal Reserve Bank of New York as of December 31, 2013, which was RMB6.0537 to USD1.00. The percentages stated in this press release are calculated based on the RMB amounts. |
[2] As used in this press release, non-GAAP operating profit is defined to exclude share-based compensation charge and the goodwill impairment from operating profit. Non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS are defined to exclude share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax) from net income attributable to the Company's shareholders and earnings per ADS, respectively. See "Non-GAAP Financial Measures" and "Reconciliation of GAAP and Non-GAAP Results" at the end of this press release. |
[3] Each ADS represents five ordinary shares. |
Fiscal Year 2013 Financial Highlights
- Total revenues were RMB3,052.7 million (USD504.3 million), compared with RMB2,770.6 million in fiscal year 2012.
- Gross profit was RMB2,341.0 million (USD386.7 million), compared with RMB2,230.7 million in fiscal year 2012.
- Operating profit was RMB337.9 million (USD55.8 million), compared with RMB565.9 million in fiscal year 2012. Excluding the share-based compensation charge and the goodwill impairment, non-GAAP operating profit was RMB491.1 million (USD81.1 million), compared with RMB677.9 million in fiscal year 2012.
- Net income attributable to the Company's shareholders was RMB542.4 million (USD89.6 million), compared with RMB540.7 million in fiscal year 2012. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP net income attributable to the Company's shareholders was RMB550.8 million (USD91.0 million), compared with RMB652.6 million in fiscal year 2012.
- Basic and diluted earnings per ADS were RMB11.12 (USD1.83) and RMB10.95 (USD1.81), respectively, compared with RMB11.31 and RMB11.15, respectively, in fiscal year 2012. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP basic and diluted earnings per ADS were RMB11.29 (USD1.86) and RMB11.12 (USD1.84), respectively, compared with RMB13.65 and RMB13.46, respectively, in fiscal year 2012.
Mr. Robert Xiao, CEO of Perfect World commented, "We are pleased to announce our fourth quarter 2013 financial results. Our revenues rose by 11% sequentially, which came in above the high end of our expectations. During the quarter, a number of our games, such as our flagship client-based MMORPG 'Zhu Xian,' continued to perform well. In addition, 'Return of the Condor Heroes,' our first hardcore mobile game, contributed nicely to the quarter's growth."
"As part of our consistent practice to invigorate our existing games, we released a number of expansion packs and content updates during the quarter. We have also been working on a more comprehensive and well-rounded pipeline with a line-up of attractive client-based games across a wide range of genres, such as the highly-anticipated 'DOTA2' and our 3D MMORPG 'Legend of the Condor Heroes,' as well as a number of web and mobile games. 'DOTA2' is currently at the initial stage of commercialization and we expect to have a large-scale full launch in China soon. 'Neverwinter,' another world-class title that has already generated wide excitement among gamers in the U.S. and Europe, is gearing up for launch in China later this year. While we have been pleased with the current performance of our mobile game 'Return of the Condor Heroes,' we also launched another hardcore mobile game, 'Fantasy of the Immortals,' which is our first 3D RPG mobile game, very recently. We look forward to introducing more high-quality mobile games, such as 'Forsaken World,' to the market going forward."
"In addition to our robust pipeline, our global R&D capabilities and extensive overseas network are critical competitive advantages that we continue to sharpen. 'Neverwinter,' an MMORPG developed by our Cryptic Studios in the U.S., well demonstrates our strong global R&D capabilities given its success in a number of different markets. Maintaining our leading position among Chinese online gaming companies in overseas markets, we continue to strengthen our overseas network. While the number of games operated by our subsidiaries in overseas markets has been growing, we continued to extend our efforts on licensing and launching our games through overseas partners in various markets. We believe this vast overseas network in conjunction with our extensive operational experience in China will continue to give us an important edge as we move forward."
"Looking back at the full year, with revenue growth of 10.2% over 2012, we were pleased that we successfully took our business through a challenging market transition and obtained initial success of diversifying our business in new areas other than traditional PC MMORPG. During year 2013, we not only made progress on our core PC MMORPG business by introducing several new games, such as the popular MMORPGs 'Swordsman Online' and 'Saint Seiya Online,' but also made solid strides in the mobile area with the successful debut of our first 2D RPG mobile game, 'Return of the Condor Heroes.' "
"With 2013 behind us, we are looking to forge ahead and tap new areas for growth. In addition to looking for opportunities to invest in other gaming companies with great products and growth potential, we are actively seeking strategic partnerships with leading companies in various industries to extend our channel coverage and branding influence beyond the traditional online gaming industry. For example, we very recently signed a strategic partnership framework agreement with Huawei, a leading multinational telecommunications equipment supplier and terminal device manufacturer, and plan to pair our high-quality gaming products and services with their terminal devices to bring premium entertainment experiences to our users. To help lead us in these efforts, I'm pleased to announce that we have appointed Mr. Alex Xu, our senior vice president in charge of business development and investment, as our Chief Business Officer to help us better capture new growth opportunities in the global market in this fast-growing industry."
"Given the strength of our comprehensive and diverse portfolio, strong global R&D capabilities and well-established operating network, we have confidence in the long-term sustainable growth of our business. As we continue to generate healthy cash flow from our operations, the board of directors declared annual cash dividends on March 8, 2014, in the aggregate amount of approximately USD24 million to our shareholders of record as of the close of business on April 3, 2014 (Eastern Time), at USD0.096 per Class A or Class B ordinary share, or USD0.48 per ADS, each representing five Class B ordinary shares of the Company. The cash dividends are expected to be distributed in or around April 2014. We intend to distribute annual dividends in the future. However, the distribution of any future dividends will be at the full discretion of the Board and will be dependent on our financial position, results of operations, available cash, capital requirements and other factors. Bringing value to our shareholders has always been one of our most important commitments, and we will continue to remain focused on the long-term health of our business and the best interest of our shareholders."
Fourth Quarter 2013 Financial Results
Total Revenues
Total revenues were RMB914.3 million (USD151.0 million), compared with RMB820.2 million in the previous quarter and RMB679.9 million in the same quarter last year.
Online game operation revenues, which include both domestic and overseas online game operations, were RMB843.8 million (USD139.4 million), compared with RMB750.2 million in the previous quarter and RMB599.7 million in the same quarter last year. The sequential growth in online game operation revenues was primarily attributable to the eye-catching performance of the Company's new mobile game "Return of the Condor Heroes", along with the strong contribution from some existing client-based games such as the Company's flagship title "Zhu Xian."
The aggregate average concurrent users (ACU) for PC online games under operation in mainland China was approximately 803,000, compared with 778,000 in the previous quarter and 620,000 in the same quarter last year. The increase from the previous quarter was mainly attributable to the initial commercialization of the world-class online game, "DOTA2."
Licensing revenues were RMB48.6 million (USD8.0 million), compared with RMB39.1 million in the previous quarter and RMB36.5 million in the same quarter last year. The increase from the previous quarter was primarily due to an increase in initial license fees arising from new commercial launches overseas and the sequential growth in usage-based royalty fees in certain overseas markets.
Other revenues were RMB21.9 million (USD3.6 million), compared with RMB30.9 million in the previous quarter and RMB43.7 million in the same quarter last year. Most of the other revenues for 4Q13 were associated with "Torchlight 2," a popular pay-per-install game developed by Runic Games, the Company's majority-owned subsidiary based in the U.S. Installations of "Torchlight 2" increased following some promotional activities for this game in 3Q13, while there were no similar promotional activities in 4Q13.
Cost of Revenues
Cost of revenues was RMB227.5 million (USD37.6 million), compared with RMB182.5 million in the previous quarter and RMB157.3 million in the same quarter last year. The increase from the previous quarter was mainly due to an impairment associated with certain of the Company's smaller games, as well as an increase in revenue sharing with mobile game distribution platforms as a result of the strong performance of the Company's mobile games in 4Q13.
Gross Profit and Gross Margin
Gross profit was RMB686.8 million (USD113.4 million), compared with RMB637.7 million in the previous quarter and RMB522.6 million in the same quarter last year. Gross margin was 75.1%, compared with 77.8% in the previous quarter and 76.9% in the same quarter last year.
Operating Expenses
Operating expenses were RMB677.0 million (USD111.8 million), compared with RMB522.6 million in the previous quarter and RMB494.7 million in the same quarter last year. The increase in operating expenses from the previous quarter was mainly due to the goodwill impairment associated with the Company's Japanese subsidiary, as well as higher R&D expenses, sales and marketing expenses, and general administrative expenses in 4Q13.
R&D expenses were RMB271.5 million (USD44.8 million), compared with RMB236.0 million in the previous quarter and RMB230.9 million in the same quarter last year. The increase from the previous quarter was primarily due to an increase in staff cost, including a special year-end bonus.
Sales and marketing expenses were RMB233.1 million (USD38.5 million), compared with RMB210.2 million in the previous quarter and RMB148.0 million in the same quarter last year. The increase from the previous quarter was primarily due to an increase in advertising and promotional expenses as the Company released a number of major expansion packs for its client-based MMORPGs and started to ramp up promotions for mobile games in 4Q13.
General and administrative expenses were RMB95.2 million (USD15.7 million), compared with RMB76.4 million in the previous quarter and RMB75.0 million in the same quarter last year. The increase from the previous quarter was mainly due to an increase in staff cost and the impairment of the trademark recognized from the acquisition of the Company's Japanese subsidiary in April 2010.
Goodwill impairment was RMB77.3 million (USD12.8 million), compared with Nil in the previous quarter and RMB40.8 million in the same quarter last year. The goodwill impairment was associated with the Company's Japanese subsidiary. As of December 31, 2013, all goodwill arising from the acquisition of the Company's Japanese subsidiary in April 2010 was fully impaired.
Operating Profit
Operating profit was RMB9.8 million (USD1.6 million), compared with RMB115.1 million in the previous quarter and RMB27.9 million in the same quarter last year. Excluding the share-based compensation charge and the goodwill impairment, non-GAAP operating profit was RMB108.6 million (USD17.9 million), compared with RMB135.7 million in the previous quarter and RMB82.6 million in the same quarter last year.
Total Other Income
Total other income was RMB59.6 million (USD9.9 million), compared with RMB26.6 million in the previous quarter and RMB64.7 million in the same quarter last year. The increase from the previous quarter was largely attributable to an increase in government grant subsidy income.
Income Tax Expense
Income tax expense was RMB2.2 million (USD0.4 million), compared with RMB14.1 million in the previous quarter and RMB1.1 million in the same quarter last year. The decrease from the previous quarter was primarily a result of an R&D super deduction recognized during the annual tax filing for some of the Company's PRC entities in 4Q13.
Gain from Disposal of Discontinued Operations, Net of Tax
Gain from disposal of discontinued operations (net of tax) was RMB166.3 million (USD27.5 million), compared with Nil in the previous quarter and Nil in the same quarter last year. In December 2013, Perfect World announced that it entered into a definitive agreement to sell Beijing Huanxiang Zongheng Chinese Literature Website Co., Ltd.("PW Literature"), the entity that operated Perfect World's Chinese online reading business. As of December 31, 2013, the Company has completed this transaction and recorded the related gain in the consolidated statements of operations in accordance with U.S. GAAP.
Net Income Attributable to the Company's Shareholders
Net income attributable to the Company's shareholders was RMB209.8 million (USD34.7 million), compared with RMB120.9 million in the previous quarter and RMB86.4 million in the same quarter last year. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP net income attributable to the Company's shareholders was RMB163.8 million (USD27.1 million), compared with RMB141.5 million in the previous quarter and RMB141.1 million in the same quarter last year.
Basic and diluted earnings per ADS were RMB4.25 (USD0.71) and RMB4.18 (USD0.69), respectively compared with RMB2.47 and RMB2.41, respectively, in the previous quarter, and RMB1.79 and RMB1.78, respectively, in the same quarter last year. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP basic and diluted earnings per ADS were RMB3.33 (USD0.55) and RMB3.26 (USD0.54), respectively, compared with RMB2.89 and RMB2.82, respectively, in the previous quarter, and RMB2.92 and RMB2.90, respectively, in the same quarter last year.
Cash and Cash Equivalents
As of December 31, 2013, the Company had RMB1,212.2 million (USD200.2 million) of cash and cash equivalents, compared with RMB932.9 million as of September 30, 2013. The increase was primarily due to net cash inflow generated from the Company's online game operations.
Fiscal Year 2013 Financial Results
Total Revenues
Total revenues were RMB3,052.7 million (USD504.3 million) in fiscal year 2013, compared with RMB2,770.6 million in fiscal year 2012.
Online game operation revenues, which include both domestic and overseas online game operations, were RMB2,800.3 million (USD462.6 million) in fiscal year 2013, compared with RMB2,499.4 million in fiscal year 2012. The year-over-year increase was primarily attributable to the strong performance of several new games launched in China during the year and the continued strength of the Company's U.S. and European subsidiaries.
Licensing revenues were RMB149.3 million (USD24.7 million) in fiscal year 2013, compared with RMB171.6 million in fiscal year 2012. The year-over-year decrease was primarily because more of the Company's games began to be operated by the Company's own subsidiaries in some overseas markets in fiscal year 2013.
Other revenues were RMB103.0 million (USD17.0 million) in fiscal year 2013, compared with RMB99.6 million in fiscal year 2012.
Cost of Revenues
Cost of revenues was RMB711.6 million (USD117.6 million) in fiscal year 2013, compared with RMB539.9 million in fiscal year 2012. In fiscal year 2013, the Company successfully launched several new games, resulting in increases in revenue sharing, sales-related taxes and internet data center cost.
Gross Profit and Gross Margin
Gross profit was RMB2,341.0 million (USD386.7 million) in fiscal year 2013, compared with RMB2,230.7 million in fiscal year 2012. Gross margin was 76.7% in fiscal year 2013, compared with 80.5% in fiscal year 2012.
Operating Expenses
Operating expenses were RMB2,003.1 million (USD330.9 million) in fiscal year 2013, compared with RMB1,664.7 million in fiscal year 2012. The year-over-year increase in operating expenses was mainly due to increases in advertising and promotional expenses associated with several major new games launched during the year and staff cost.
Operating Profit
Operating profit was RMB337.9 million (USD55.8 million) in fiscal year 2013, compared with RMB565.9 million in fiscal year 2012. Excluding the share-based compensation charge and the goodwill impairment, non-GAAP operating profit was RMB491.1 million (USD81.1 million) in fiscal year 2013, compared with RMB677.9 million in fiscal year 2012.
Net Income Attributable to the Company's Shareholders
Net income attributable to the Company's shareholders was RMB542.4 million (USD89.6 million) in fiscal year 2013, compared with RMB540.7 million in fiscal year 2012. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP net income attributable to the Company's shareholders was RMB550.8 million (USD91.0 million) in fiscal year 2013, compared with RMB652.6 million in fiscal year 2012.
Basic and diluted earnings per ADS were RMB11.12 (USD1.83) and RMB10.95 (USD1.81), respectively, in fiscal year 2013, compared with RMB11.31 and RMB11.15, respectively, in fiscal year 2012. Excluding the share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax), non-GAAP basic and diluted earnings per ADS were RMB11.29 (USD1.86) and RMB11.12 (USD1.84), respectively, in fiscal year 2013, compared with RMB13.65 and RMB13.46, respectively, in fiscal year 2012.
Completion of the Divesture of Chinese Online Reading Business
In December 2013, Perfect World announced that it entered into a definitive agreement to sell Beijing Huanxiang Zongheng Chinese Literature Website Co., Ltd., the entity that operated Perfect World's Chinese online reading business, to Beijing Baidu Netcom Science Technology Co., Ltd., an entity unrelated to Perfect World, for a total consideration of approximately RMB191.5 million, for the acquisition of PW Literature's equity and the repayment of PW Literature's loan from Perfect World.
As of December 31, 2013, the Company has completed this transaction and recorded the related gain in the consolidated statements of operations in accordance with U.S. GAAP. The Company has also separately reported the operating results from the Chinese online reading business as discontinued operations in the consolidated statements of operations for the quarter ended December 31, 2013 and prior comparative quarters. The transaction is expected to sharpen Perfect World's focus on its core online game development and operation.
Declaration of Annual Cash Dividends
On March 8, 2014, the Company's board of directors declared annual cash dividends in the aggregate amount of approximately USD24 million to the Company's shareholders of record as of the close of business on April 3, 2014 (Eastern Time), at USD0.096 per Class A or Class B ordinary share, or USD0.48 per ADS, each representing five Class B ordinary shares of the Company. The cash dividends are expected to be distributed in or around April 2014.
The Company intends to distribute annual dividends in the future. However, the distribution of any future dividends will be at the full discretion of the Board and will be dependent on the Company's financial position, results of operations, available cash, capital requirements and other factors.
Business Outlook
Based on the Company's current operations, total revenues for the first quarter of 2014 are expected to be between RMB841 million and RMB887 million, representing a slight decline from the strong fourth quarter of 2013 but still an increase of 36% to 43% on a year-over-year basis. Due to the long holiday of the Chinese New Year, the Company decided to slow down promotional activities for our client-based MMORPGs in the first quarter of 2014.
Non-GAAP Financial Measures
To supplement the financial measures prepared in accordance with generally accepted accounting principles in the United States, or GAAP, this press release presents non-GAAP operating profit by excluding share-based compensation charge and the goodwill impairment from operating profit, as well as non-GAAP net income attributable to the Company's shareholders and non-GAAP earnings per ADS by excluding share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax) from net income attributable to the Company's shareholders and earnings per ADS, respectively. The Company believes these non-GAAP financial measures are important to help investors understand the Company's operating and financial performance, compare business trends among different reporting periods on a consistent basis and assess the Company's core operating results. As such, the Company excludes from its core operating results certain expenses that are not expected to result in cash payments and the gain from disposal of discontinued operations (net of tax) that the Company does not believe is reflective of its ordinary and ongoing course of activities. The use of the above non-GAAP financial measures has certain limitations. Share-based compensation charge has been and will continue to be incurred and goodwill impairment may recur in the future. The disposal of discontinued operations does provide cash inflows to the Company and its related gain has a one-off positive effect on the Company's operating results and financial positions. They are not reflected in the presentation of the non-GAAP financial measures, but should be considered in the overall evaluation of the Company's results. None of the non-GAAP measures is a measure of net income attributable to the Company's shareholders, operating profit, operating performance or liquidity presented in accordance with GAAP. The Company compensates for these limitations by providing the relevant disclosure of its share-based compensation charge, the goodwill impairment and the gain from disposal of discontinued operations (net of tax) in the reconciliations to the most directly comparable GAAP financial measures, which should be considered when evaluating the Company's performance. These non-GAAP financial measures should be considered in addition to financial measures prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, financial measures prepared in accordance with GAAP. Reconciliation of each of these non-GAAP financial measures to the most directly comparable GAAP financial measure are set forth at the end of this release.
Conference Call
Perfect World will host a conference call and live webcast at 9:00pm Eastern Daylight Time on Monday, March 10, 2014 (9:00am Beijing time on Tuesday, March 11, 2014).
Dial-in numbers for the live conference call are as follows:
U.S. Toll Free Number |
1-866-519-4004 |
International Dial-in Number |
+65-6723-9381 |
Mainland China Toll Free Number |
800-819-0121 |
Hong Kong Toll Free Number |
80-093-0346 |
U.K. Toll Free Number |
080-8234-6646 |
Conference ID: PWRD |
A live and archived webcast of the conference call will be available on the Investor Relations section of Perfect World's website at http://www.pwrd.com.
A telephone replay of the call will be available beginning two hours after the conclusion of the conference call through 11:59pm Eastern Time, March 18, 2014.
Dial-in numbers for the replay are as follows:
U.S. Toll Free Number |
+1-855-452-5696 |
International Dial-in Number |
+61-2-8199-0299 |
Conference ID: |
3960854 |
About Perfect World Co., Ltd. (http://www.pwrd.com)
Perfect World Co., Ltd. (NASDAQ: PWRD) is a leading online game developer and operator based in China. Perfect World primarily develops online games based on proprietary game engines and game development platforms. Perfect World's strong technology and creative game design capabilities, combined with extensive knowledge and experiences in the online game market, enable it to frequently and promptly introduce popular games designed to cater changing customer preferences and market trends. Perfect World's current portfolio of self-developed online games includes massively multiplayer online role playing games ("MMORPGs"): "Perfect World," "Legend of Martial Arts," "Perfect World II," "Zhu Xian," "Chi Bi," "Pocketpet Journey West," "Battle of the Immortals," "Fantasy Zhu Xian," "Forsaken World," "Dragon Excalibur," "Empire of the Immortals," "Return of the Condor Heroes," "Saint Seiya Online," "Swordsman Online" and "Holy King;" an online casual game: "Hot Dance Party;" and a number of web games and mobile games. While a majority of the revenues are generated in China, Perfect World operates its games in North America, Europe, Japan, Korea and Southeast Asia through its own subsidiaries. Perfect World's games have also been licensed to leading game operators in a number of countries and regions in Asia, Latin America, and the Russian Federation and other Russian speaking territories. Perfect World intends to continue to explore new and innovative business models and is committed to maximizing shareholder value over time.
Safe Harbor Statements
This press release contains forward-looking statements. These statements constitute forward-looking statements under the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "confidence," "estimates" and similar statements. Among other things, the management's quotations and "Business Outlook" contain forward-looking statements. Such statements involve certain risks and uncertainties that could cause actual results to differ materially from those in the forward-looking statements. Potential risks and uncertainties include, but are not limited to, Perfect World's ability to develop and operate new games that are commercially successful, the growth of the online game market and the continuing market acceptance of its games and in-game items in China and elsewhere, its ability to protect intellectual property rights, its ability to respond to competitive pressure, its ability to maintain an effective system of internal control over financial reporting, changes of the regulatory environment in China, and economic slowdown in China and/or elsewhere. Further information regarding these and other risks is included in Perfect World's filings with the U.S. Securities and Exchange Commission, including its annual report on Form 20-F. All information provided in this press release and in the attachments is as of March 10, 2014, and Perfect World does not undertake any obligation to update any forward-looking statement as a result of new information, future events or otherwise, except as required under applicable law.
For further information, please contact
Perfect World Co., Ltd.
Vivien Wang – Vice President, Capital Market & Corporate Communications
Joanne Deng – Associate Investor Relations Director
Tel: +86-10-5780-5700
Fax: +86-10-5780-5713
Email: [email protected]
http://www.pwrd.com
Christensen Investor Relations
Patty Bruner
Tel: +1-480-614-3036
Fax: +1-480-614-3033
Email: [email protected]
Jung Chang
Tel: +852-2117-0861
Fax: +852-2117-0869
Email: [email protected]
Perfect World Co., Ltd. |
|||||
Unaudited Condensed Consolidated Balance Sheets |
|||||
December 31, |
December 31, |
December 31, |
|||
2012 |
2013 |
2013 |
|||
RMB |
RMB |
USD |
|||
Assets |
|||||
Current assets |
|||||
Cash and cash equivalents |
799,632,647 |
1,212,157,293 |
200,234,120 |
||
Restricted cash and time deposits |
891,462,180 |
226,100,000 |
37,349,059 |
||
Short-term investments |
1,508,884,886 |
1,307,892,890 |
216,048,514 |
||
Accounts receivable, net |
110,286,428 |
197,715,605 |
32,660,291 |
||
Due from related parties |
7,542,600 |
3,393,089 |
560,498 |
||
Prepayment and other assets |
156,083,903 |
424,839,088 |
70,178,418 |
||
Deferred tax assets |
41,585,847 |
40,387,485 |
6,671,537 |
||
Total current assets |
3,515,478,491 |
3,412,485,450 |
563,702,437 |
||
Non current assets |
|||||
Equity investments |
227,832,057 |
470,018,715 |
77,641,561 |
||
Time deposits |
51,465,395 |
108,135,489 |
17,862,710 |
||
Restricted time deposits |
7,814,450 |
7,597,873 |
1,255,079 |
||
Property, equipment, and software, net |
1,206,485,419 |
1,353,740,512 |
223,622,002 |
||
Construction in progress |
20,326,428 |
14,051,462 |
2,321,136 |
||
Intangible assets, net |
229,013,555 |
330,718,241 |
54,630,762 |
||
Goodwill |
408,829,417 |
511,270,880 |
84,455,933 |
||
Prepayments and other assets |
87,332,624 |
86,177,977 |
14,235,588 |
||
Deferred tax assets |
42,427,797 |
50,830,484 |
8,396,598 |
||
Total assets |
5,797,005,633 |
6,345,027,083 |
1,048,123,806 |
||
Liabilities and Shareholders' Equity |
|||||
Current liabilities |
|||||
Accounts payable |
70,696,803 |
95,908,036 |
15,842,878 |
||
Short-term bank loans |
747,974,500 |
213,391,500 |
35,249,765 |
||
Advances from customers |
133,949,512 |
102,469,102 |
16,926,690 |
||
Salary and welfare payable |
232,137,936 |
287,057,153 |
47,418,464 |
||
Taxes payable |
49,898,625 |
59,756,556 |
9,871,080 |
||
Accrued expenses and other liabilities |
58,016,741 |
188,939,187 |
31,210,530 |
||
Due to related parties |
150,000 |
91,750 |
15,156 |
||
Deferred revenues |
365,705,044 |
742,171,227 |
122,597,953 |
||
Deferred tax liabilities |
61,219,290 |
87,173,299 |
14,400,003 |
||
Deferred government grants |
458,287 |
5,000,000 |
825,941 |
||
Total current liabilities |
1,720,206,738 |
1,781,957,810 |
294,358,460 |
||
Non current liabilities |
|||||
Deferred revenues |
56,503,584 |
38,655,431 |
6,385,422 |
||
Deferred tax liabilities |
6,875,864 |
13,408,787 |
2,214,974 |
||
Other long-term liabilities |
1,619,438 |
2,800,000 |
462,527 |
||
Total liabilities |
1,785,205,624 |
1,836,822,028 |
303,421,383 |
||
Shareholders' Equity |
|||||
Ordinary shares (US$0.0001 par value, 10,000,000,000 shares authorized, 29,671,195 Class A ordinary shares issued and outstanding, 212,376,660 Class B ordinary shares issued and outstanding as of December 31, 2012; 10,000,000,000 shares authorized, 29,671,195 Class A ordinary shares issued and outstanding, 217,308,865 Class B ordinary shares issued and outstanding as of December 31, 2013) |
193,960 |
197,003 |
32,543 |
||
Additional paid-in capital |
329,804,508 |
452,966,738 |
74,824,775 |
||
Statutory reserves |
272,938,726 |
312,339,625 |
51,594,830 |
||
Accumulated other comprehensive loss |
(80,543,186) |
(126,536,702) |
(20,902,374) |
||
Retained earnings |
3,466,189,747 |
3,832,064,435 |
633,011,949 |
||
Total Perfect World Shareholders' Equity |
3,988,583,755 |
4,471,031,099 |
738,561,723 |
||
Non-controlling interests |
23,216,254 |
37,173,956 |
6,140,700 |
||
Total Shareholders' Equity |
4,011,800,009 |
4,508,205,055 |
744,702,423 |
||
Total Liabilities and Shareholders' Equity |
5,797,005,633 |
6,345,027,083 |
1,048,123,806 |
||
Perfect World Co., Ltd. |
|||||||||||||
Unaudited Condensed Consolidated Statements of Operations |
|||||||||||||
Three months ended |
Year ended |
||||||||||||
December 31, |
September 30, |
December 31, |
December 31, |
December 31, |
December 31, |
December 31, |
|||||||
2012 |
2013 |
2013 |
2013 |
2012 |
2013 |
2013 |
|||||||
RMB |
RMB |
RMB |
USD |
RMB |
RMB |
USD |
|||||||
Revenues |
|||||||||||||
Online game operation revenues |
599,656,127 |
750,200,986 |
843,821,592 |
139,389,397 |
2,499,418,794 |
2,800,321,186 |
462,580,106 |
||||||
Licensing revenues |
36,495,793 |
39,078,354 |
48,618,892 |
8,031,269 |
171,563,574 |
149,317,502 |
24,665,494 |
||||||
Other revenues |
43,745,046 |
30,888,624 |
21,850,373 |
3,609,424 |
99,603,687 |
103,024,305 |
17,018,403 |
||||||
Total Revenues |
679,896,966 |
820,167,964 |
914,290,857 |
151,030,090 |
2,770,586,055 |
3,052,662,993 |
504,264,003 |
||||||
Cost of revenues |
(157,316,603) |
(182,455,810) |
(227,505,075) |
(37,581,161) |
(539,935,810) |
(711,648,433) |
(117,555,947) |
||||||
Gross profit |
522,580,363 |
637,712,154 |
686,785,782 |
113,448,929 |
2,230,650,245 |
2,341,014,560 |
386,708,056 |
||||||
Operating expenses |
|||||||||||||
Research and development expenses |
(230,930,699) |
(236,006,148) |
(271,455,151) |
(44,841,196) |
(797,067,359) |
(886,083,719) |
(146,370,603) |
||||||
Sales and marketing expenses |
(148,008,444) |
(210,212,860) |
(233,095,800) |
(38,504,683) |
(520,619,687) |
(729,657,246) |
(120,530,790) |
||||||
General and administrative expenses |
(74,954,654) |
(76,378,447) |
(95,191,963) |
(15,724,592) |
(306,255,965) |
(310,043,825) |
(51,215,591) |
||||||
Goodwill impairment |
(40,769,946) |
- |
(77,290,117) |
(12,767,418) |
(40,769,946) |
(77,290,117) |
(12,767,418) |
||||||
Total operating expenses |
(494,663,743) |
(522,597,455) |
(677,033,031) |
(111,837,889) |
(1,664,712,957) |
(2,003,074,907) |
(330,884,402) |
||||||
Operating profit |
27,916,620 |
115,114,699 |
9,752,751 |
1,611,040 |
565,937,288 |
337,939,653 |
55,823,654 |
||||||
Other income / (expenses) |
|||||||||||||
Share of income / (loss) from equity investments |
6,396,692 |
(4,551,283) |
(6,311,027) |
(1,042,507) |
(5,334,495) |
(15,198,149) |
(2,510,555) |
||||||
Interest income |
22,353,033 |
22,253,330 |
25,666,332 |
4,239,776 |
94,565,745 |
93,212,910 |
15,397,676 |
||||||
Interest expense |
(4,368,201) |
(1,029,198) |
(699,825) |
(115,603) |
(21,866,732) |
(7,674,899) |
(1,267,803) |
||||||
Others, net |
40,364,397 |
9,976,845 |
40,977,365 |
6,768,978 |
60,276,060 |
83,680,334 |
13,823,006 |
||||||
Total other income |
64,745,921 |
26,649,694 |
59,632,845 |
9,850,644 |
127,640,578 |
154,020,196 |
25,442,324 |
||||||
Profit before tax |
92,662,541 |
141,764,393 |
69,385,596 |
11,461,684 |
693,577,866 |
491,959,849 |
81,265,978 |
||||||
Income tax expense |
(1,134,281) |
(14,108,543) |
(2,231,656) |
(368,643) |
(116,119,365) |
(69,997,794) |
(11,562,812) |
||||||
Income from continuing operations, net of tax |
91,528,260 |
127,655,850 |
67,153,940 |
11,093,041 |
577,458,501 |
421,962,055 |
69,703,166 |
||||||
Discontinued operations: |
|||||||||||||
Loss from discontinued operations, net of tax |
(4,690,087) |
(4,702,751) |
(26,657,147) |
(4,403,447) |
(30,214,733) |
(44,322,061) |
(7,321,483) |
||||||
Gain from disposal of discontinued operations, net of tax |
- |
- |
166,288,268 |
27,468,865 |
- |
166,288,268 |
27,468,865 |
||||||
(Loss) / income from discontinued operations, net of tax |
(4,690,087) |
(4,702,751) |
139,631,121 |
23,065,418 |
(30,214,733) |
121,966,207 |
20,147,382 |
||||||
Net Income |
86,838,173 |
122,953,099 |
206,785,061 |
34,158,459 |
547,243,768 |
543,928,262 |
89,850,548 |
||||||
Net (income) / loss attributable to the non-controlling interests |
(391,178) |
(2,038,077) |
3,009,301 |
497,101 |
(6,593,580) |
(1,514,629) |
(250,199) |
||||||
Net income attributable to the Company's shareholders |
86,446,995 |
120,915,022 |
209,794,362 |
34,655,560 |
540,650,188 |
542,413,633 |
89,600,349 |
||||||
Net earnings per ordinary share, basic |
|||||||||||||
Continuing operations |
0.38 |
0.51 |
0.28 |
0.05 |
2.39 |
1.72 |
0.28 |
||||||
Discontinued operations |
(0.02) |
(0.02) |
0.57 |
0.09 |
(0.13) |
0.50 |
0.08 |
||||||
Total earnings per ordinary share, basic |
0.36 |
0.49 |
0.85 |
0.14 |
2.26 |
2.22 |
0.36 |
||||||
Net earnings per ordinary share, diluted |
|||||||||||||
Continuing operations |
0.38 |
0.50 |
0.28 |
0.05 |
2.35 |
1.70 |
0.28 |
||||||
Discontinued operations |
(0.02) |
(0.02) |
0.56 |
0.09 |
(0.12) |
0.49 |
0.08 |
||||||
Total earnings per ordinary share, diluted |
0.36 |
0.48 |
0.84 |
0.14 |
2.23 |
2.19 |
0.36 |
||||||
Net earnings per ADS, basic |
|||||||||||||
Continuing operations |
1.89 |
2.57 |
1.42 |
0.24 |
11.94 |
8.62 |
1.42 |
||||||
Discontinued operations |
(0.10) |
(0.10) |
2.83 |
0.47 |
(0.63) |
2.50 |
0.41 |
||||||
Total earnings per ADS, basic |
1.79 |
2.47 |
4.25 |
0.71 |
11.31 |
11.12 |
1.83 |
||||||
Net earnings per ADS, diluted |
|||||||||||||
Continuing operations |
1.88 |
2.50 |
1.40 |
0.23 |
11.77 |
8.49 |
1.40 |
||||||
Discontinued operations |
(0.10) |
(0.09) |
2.78 |
0.46 |
(0.62) |
2.46 |
0.41 |
||||||
Total earnings per ADS, diluted |
1.78 |
2.41 |
4.18 |
0.69 |
11.15 |
10.95 |
1.81 |
||||||
Shares used in calculating basic net earnings per ordinary share |
241,754,091 |
244,382,546 |
246,281,330 |
246,281,330 |
239,119,233 |
243,958,465 |
243,958,465 |
||||||
Shares used in calculating diluted net earnings per ordinary share |
243,416,502 |
251,156,777 |
250,827,673 |
250,827,673 |
242,495,660 |
247,712,898 |
247,712,898 |
||||||
Amount attributable to the Company's shareholders: |
|||||||||||||
Income from continuing operations, net of tax |
91,137,082 |
125,617,773 |
70,163,241 |
11,590,142 |
570,864,921 |
420,447,426 |
69,452,967 |
||||||
(Loss) / income from discontinued operations, net of tax |
(4,690,087) |
(4,702,751) |
139,631,121 |
23,065,418 |
(30,214,733) |
121,966,207 |
20,147,382 |
||||||
Net income |
86,446,995 |
120,915,022 |
209,794,362 |
34,655,560 |
540,650,188 |
542,413,633 |
89,600,349 |
||||||
Total share-based compensation cost included in: |
|||||||||||||
Cost of revenues |
(799,479) |
(836,815) |
(973,005) |
(160,729) |
(4,570,357) |
(3,671,402) |
(606,472) |
||||||
Research and development expenses |
(6,631,180) |
(9,289,947) |
(9,408,573) |
(1,554,186) |
(34,818,684) |
(34,243,440) |
(5,656,613) |
||||||
Sales and marketing expenses |
(2,390,115) |
(3,270,968) |
(3,658,443) |
(604,332) |
(10,111,863) |
(12,351,112) |
(2,040,258) |
||||||
General and administrative expenses |
(4,105,931) |
(7,167,748) |
(7,502,386) |
(1,239,306) |
(21,643,688) |
(25,627,116) |
(4,233,298) |
||||||
Loss from discontinued operations, net of tax |
- |
- |
(21,450,000) |
(3,543,288) |
- |
(21,450,000) |
(3,543,288) |
||||||
Perfect World Co., Ltd. |
|||||||||||||
Reconciliation of GAAP and Non-GAAP Results |
|||||||||||||
Three months ended |
Year ended |
||||||||||||
December 31, |
September 30, |
December 31, |
December 31, |
December 31, |
December 31, |
December 31, |
|||||||
2012 |
2013 |
2013 |
2013 |
2012 |
2013 |
2013 |
|||||||
RMB |
RMB |
RMB |
USD |
RMB |
RMB |
USD |
|||||||
GAAP operating profit |
27,916,620 |
115,114,699 |
9,752,751 |
1,611,040 |
565,937,288 |
337,939,653 |
55,823,654 |
||||||
Share based compensation charge |
13,926,705 |
20,565,478 |
21,542,407 |
3,558,553 |
71,144,592 |
75,893,070 |
12,536,641 |
||||||
Goodwill impairment |
40,769,946 |
- |
77,290,117 |
12,767,418 |
40,769,946 |
77,290,117 |
12,767,418 |
||||||
Non-GAAP operating profit |
82,613,271 |
135,680,177 |
108,585,275 |
17,937,011 |
677,851,826 |
491,122,840 |
81,127,713 |
||||||
GAAP net income attributable to the Company's shareholders |
86,446,995 |
120,915,022 |
209,794,362 |
34,655,560 |
540,650,188 |
542,413,633 |
89,600,349 |
||||||
Share based compensation charge |
13,926,705 |
20,565,478 |
42,992,407 |
7,101,841 |
71,144,592 |
97,343,070 |
16,079,929 |
||||||
Goodwill impairment |
40,769,946 |
- |
77,290,117 |
12,767,418 |
40,769,946 |
77,290,117 |
12,767,418 |
||||||
Gain from disposal of discontinued operations, net of tax |
- |
- |
(166,288,268) |
(27,468,865) |
- |
(166,288,268) |
(27,468,865) |
||||||
Non-GAAP net income attributable to the Company's shareholders |
141,143,646 |
141,480,500 |
163,788,618 |
27,055,954 |
652,564,726 |
550,758,552 |
90,978,831 |
||||||
GAAP net earnings per ADS |
|||||||||||||
- Basic |
1.79 |
2.47 |
4.25 |
0.71 |
11.31 |
11.12 |
1.83 |
||||||
- Diluted |
1.78 |
2.41 |
4.18 |
0.69 |
11.15 |
10.95 |
1.81 |
||||||
Non-GAAP net earnings per ADS |
|||||||||||||
- Basic |
2.92 |
2.89 |
3.33 |
0.55 |
13.65 |
11.29 |
1.86 |
||||||
- Diluted |
2.90 |
2.82 |
3.26 |
0.54 |
13.46 |
11.12 |
1.84 |
||||||
ADSs used in calculating net earnings per ADS |
|||||||||||||
- Basic |
48,350,818 |
48,876,509 |
49,256,266 |
49,256,266 |
47,823,847 |
48,791,693 |
48,791,693 |
||||||
- Diluted |
48,683,300 |
50,231,355 |
50,165,535 |
50,165,535 |
48,499,132 |
49,542,580 |
49,542,580 |
SOURCE Perfect World Co., Ltd.
WANT YOUR COMPANY'S NEWS FEATURED ON PRNEWSWIRE.COM?
Newsrooms &
Influencers
Digital Media
Outlets
Journalists
Opted In
Share this article