PARIS, March 23, 2010 /PRNewswire-FirstCall/ -- - 11% Growth in Sales - Tripling of Current Operating Income at EUR10.4M - Very Sharp Increase in Net Profit at EUR6.0M 2009 Annual Results Gameloft's financial statement for the year ending 31 December 2009 breaks down as follows: In EUR millions 2009 2008 Turnover 122.0 110.3 Other Income 0.3 0.3 Cost of goods sold -15.5 -11.1 R&D -57.4 -57.6 Sales & Marketing -28.1 -30.1 Administration -9.2 -9.2 Other income and expenses -1.6 0.7 Current operating income* 10.4 3.3 Stock-based compensation -2.7 -2.7 Other operational revenues and expenses 0.0 -0.3 Operating income 7.7 0.4 Financial result 0.4 -1.2 Tax expense -2.0 -0.9 Group Share of Net Income 6.0 -1.8 * Before stock-based compensation
Gameloft achieved consolidated revenues of EUR122.0 million for 2009, up by 11% from the previous year. Mobile games accounted for 94% of the company's annual sales, while the console game business covered the remaining 6%.
The solid growth in revenue and good cost control in the company's three departments, Research & Development, Sales & Marketing and Administration, have allowed Gameloft to triple its operating income in 2009. The current operating income for 2009 reached EUR10.4M compared to EUR3.3M in 2008. Therefore, the operating margin stands at 8.6%, in line with expectations.
Gameloft continues to benefit from investments in its development and distribution abilities. These investments that enabled Gameloft to grow quickly and to position itself as one of the top industry leaders in the past few years are now also resulting in increased profitability for the company.
The annual impact from expensing stock options is EUR2.7M. This charge has no impact on the company's equity and cash level.
Interest income amounted to EUR0.4M and is comprised of exchange gains and interest on the company's cash flow. Therefore, the net annual profit stands at EUR6.0M, a clear improvement over 2008.
Healthy Financial Position
Gameloft's financial position remains very solid. At 31 December 2009, the company's equity stood at EUR59.9M, net cash was EUR19.8M and financial indebtedness zero. Cash generation was particularly strong with over EUR9.0M in additional cash flow generated during 2009. As a result, Gameloft has the financial resources necessary to continue its rapid growth and take market share around the world.
Outlook for 2010 - Gameloft should continue to win over substantial market share in traditional Java and Brew phones due in particular to the progressive withdrawal of a large number of competitors. - Gameloft will continue to benefit strongly from the fast adoption of Smartphones by consumers and from the arrival of new dynamic players in the market such as Apple and Palm. As such, the company has positioned itself in the top ranks as a publisher on Apple's App Store with 60 iPhone games released since July 2008 which represented 14% of the company's sales in 2009. - Gameloft is one of the very few players in the market that has the resources and know-how allowing it to be present with downloadable content for the launch of all the new consoles (iPad, PlayStation Network, Nintendo DSiWare, Nintendo WiiWare, etc.).
Therefore, the company is expecting further growth in 2010 in terms of sales, profitability and cash. In the long term, Gameloft seems in an ideal position to benefit from the rapid emergence of the digital distribution of video games on mobile telephones, tablets, consoles and from major technological innovations brought to the market by companies such as Apple, Nokia, Sony and Nintendo.
Sales for the first quarter of 2010 will be published on 28 April 2010.
About Gameloft
Gameloft designs and publishes video games for mobile telephones and consoles worldwide. Gameloft was founded in 1999 is now positioned as one of the most innovating companies in its field. Gameloft designs games for telephones incorporating the Java, Brew and Symbian technologies, for which the number of units should exceed four billion in 2012. Gameloft games are also available on WiiWare, DS, Microsoft Xbox LIVE Arcade, iPod and PCs.
Partnership agreements with major licensors such as Ubisoft Entertainment, Universal Pictures, ABC, Touchtone Television, Dreamworks Animations SKG, Endemol, 20th Century Fox, Viacom, Sony Pictures, Warner Bros., FIFPro, Ferrari, Roland-Garros, Gus Hansen, Kobe Bryant, Derek Jeter, Robinho, Reggie Bush, Chuck Norris, Patrick Vieira, Christophe Dominici and Jonny Wilkinson allow Gameloft to associate its games with very strong international brands. In addition to these brands, Gameloft has its own brands, such as Block Breaker Deluxe, Asphalt: Urban GT and New York Nights.
Thanks to agreements with all of the main telecom operators, telephone manufacturers and specialized distributors, as well as its http://www.gameloft.com boutique, Gameloft's games are distributed in 80 countries.
Gameloft has locations in New York, San Francisco, Seattle, Montreal, Mexico, Buenos Aires, Paris, London, Koln, Copenhagen, Milan, Madrid, Lisbon, Vienna, Warsaw, Helsinki, Bucharest, New Delhi, Kuala Lumpur, Peking, Tokyo, Hong Kong, Seoul, Singapore and Sydney.
Gameloft is listed in Compartment B of the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).
For more information, consult http://www.gameloft.com P&L (in thousands of euros) 2009 2008 Revenues 121,972 110,332 Other revenue from the activity 334 259 Cost of sales -15,528 -11,129 R&D -57,421 -57,568 Sales and Marketing -28,124 -30,068 Administration -9,164 -9,196 Other -1,629 714 Current operating income* 10,439 3,344 Stock-based compensation -2,686 -2,696 Other operating revenue and expenses -41 -295 Operating income 7,712 352 Cost of net financial indebtedness 88 197 Interest income 2,669 5,033 Interest expense -2,312 -6,458 Financial result 445 -1,228 Tax expense -2,040 -933 Employee profit-sharing -146 0 Net income 5,972 -1,809 . Group's share 5,978 -1,805 . minority interests -6 -3 BALANCE SHEET (in thousands of euros) 31/12/2009 31/12/2008 ASSETS Net intangible fixed assets 12,602 11,228 Net tangible fixed assets 4,579 5,083 Non-current financial assets 1,948 2,674 Assets from deferred assets 2,762 1,950 Total non-current assets 21,892 20,935 Inventory 457 2,428 Client receivables 32,626 35,143 Cash 19,804 11,473 Other current assets 8,674 7,001 Total current assets 61,562 56,046 TOTAL 83,454 76,981 LIABILITIES Capital 3,740 3,680 Issue premium 66,593 63,790 Reserves -16,368 -16,225 Result 5,972 -1,809 Shareholders' equity 59,936 49,436 Non-current liabilities 1,639 1,298 Current liabilities 21,878 26,247 TOTAL 83,454 76,981 Cash Flow Statement (in 2009 2008 thousands euros) Operating transactions Net income 5,972 -1,809 Depreciation of assets and 12,483 11,403 variation of provisions Result from stocks options 2,686 2,696 and assimilated Taxes paid -165 -568 Sales of assets 83 384 Capitalized R&D expense -4,601 -5,962 Licence acquisition -5,782 -3,751 Self-financing capacity 10,675 2,393 Change in inventories 1,971 -2,359 Change in operating 61 -7,053 receivables Change in operating debts -3,690 5,811 Change in the working -1,657 -3,601 capital requirement Operating cash flow 7,389 280 Transactions linked to investments Acquisitions of intangible -718 -662 fixed assets Acquisitions of tangible -2,362 -2,796 fixed assets Acquisition of other fixed -723 -371 financial assets Acquisition of controlling -11 -352 interests Repayment of loans and 870 441 other capital assets Change in scope 80 120 Other transactions 110 74 Total transactions linked -2,754 -3,546 to investments Total flows from financing 2,839 916 transactions Change in cash flow 9,103 -3,838 Net cash flow at the 10,748 13,938 beginning of the year Impact of conversion -102 649 differentials Net cash flow at the end of 19,749 10,748 the year
SOURCE Gameloft
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